The wiki has moved!

Visit the new wiki at stationeers-wiki.com The old wiki here at legacy.stationeers-wiki.com will sunset eventually.

Edits made after the 7th of March 6PM EST were NOT carried over to the new server as previously announced right here in this box.

 Actions

Talk

Portable Generator

From Unofficial Stationeers Wiki

Example savedata to make Power connector work

   <ThingSaveData xsi:type="StructureSaveData">
     <ReferenceId>1337</ReferenceId>
     <PrefabName>StructurePowerConnector</PrefabName>
     <CustomName />
     <WorldPosition>
       <x>0</x>
       <y>0</y>
       <z>0</z>
     </WorldPosition>
     <WorldRotation>
       <x>0</x>
       <y>0</y>
       <z>0</z>
       <w>1</w>
       <eulerAngles>
         <x>0</x>
         <y>0</y>
         <z>0</z>
       </eulerAngles>
     </WorldRotation>
     <States>
       <State>
         <StateName>Open</StateName>
         <State>1</State>
       </State>
     </States>
     <IsCustomName>false</IsCustomName>
     <CustomColorIndex>-1</CustomColorIndex>
     <OwnerSteamId>0</OwnerSteamId>
     <Reagents />
     <Indestructable>false</Indestructable>
     <CurrentBuildState>0</CurrentBuildState>
     <MothershipReferenceId>0</MothershipReferenceId>
   </ThingSaveData>
   <ThingSaveData xsi:type="DynamicThingSaveData">
     <ReferenceId>7331</ReferenceId>
     <PrefabName>DynamicGenerator</PrefabName>
     <CustomName />
     <WorldPosition>
       <x>-0.24999988</x>
       <y>0.791668355</y>
       <z>-0.23657024</z>
     </WorldPosition>
     <WorldRotation>
       <x>0</x>
       <y>-0.707106769</y>
       <z>0</z>
       <w>0.7071068</w>
       <eulerAngles>
         <x>0</x>
         <y>270</y>
         <z>0</z>
       </eulerAngles>
     </WorldRotation>
     <States>
       <State>
         <StateName>OnOff</StateName>
         <State>0</State>
       </State>
       <State>
         <StateName>Powered</StateName>
         <State>0</State>
       </State>
       <State>
         <StateName>Error</StateName>
         <State>0</State>
       </State>
     </States>
     <IsCustomName>false</IsCustomName>
     <CustomColorIndex>-1</CustomColorIndex>
     <OwnerSteamId>0</OwnerSteamId>
     <Reagents />
     <Indestructable>false</Indestructable>
     <ParentReferenceId>1337</ParentReferenceId>
     <ParentSlotId>0</ParentSlotId>
     <Dragged>false</Dragged>
     <DraggedInteractionIndex>0</DraggedInteractionIndex>
     <DragOffset>
       <x>0</x>
       <y>0</y>
       <z>0</z>
     </DragOffset>
     <Velocity>
       <x>0</x>
       <y>0</y>
       <z>0</z>
     </Velocity>
     <AngularVelocity>
       <x>0</x>
       <y>0</y>
       <z>0</z>
     </AngularVelocity>
     <HealthCurrent>0</HealthCurrent>
   </ThingSaveData>

The important bits are open=1 on the Power Connector.
Battery will take priority over the Power Connector. Neouni (talk) 11:48, 11 January 2018 (CST)