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		<title>Category:Circuits/en - Revision history</title>
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		<updated>2026-04-06T20:33:46Z</updated>
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		<id>https://legacy.stationeers-wiki.com/index.php?title=Category:Circuits/en&amp;diff=7811&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
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				<updated>2018-10-30T08:43:38Z</updated>
		
		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
Many devices provide data to the [[:Category:Data Network|data network]], or may be written to, but circuits are special because they can interact with other devices.&lt;br /&gt;
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Circuits are a key component of the game and are used to automate systems.&lt;br /&gt;
&lt;br /&gt;
Circuits operate on data signals passed along [[Special:MyLanguage/Cables|cable networks]]. Cables can transmit both electrical power and data at the same time. Devices connect to the network when a cable is attached to the data port. The cable networks work as a bus, with all objects on a network visible to each other. Objects with two data outputs, most notable of which is the [[Special:MyLanguage/Power_Controller|Area Power Controller]], generally form two discrete networks.&lt;br /&gt;
&lt;br /&gt;
Circuits run twice per tick, i.e. every 500ms, which is important for timer circuits and advanced applications.&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>	</entry>

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