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		<id>https://legacy.stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Poisonbl</id>
		<title>Unofficial Stationeers Wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/Special:Contributions/Poisonbl"/>
		<updated>2026-04-28T01:21:04Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Nickel)&amp;diff=22618</id>
		<title>Ingot (Nickel)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Nickel)&amp;diff=22618"/>
				<updated>2025-04-06T14:56:31Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add to used-in list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ingot]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
| name = Ingot (Nickel)&lt;br /&gt;
| image = [[File:ItemNickelIngot.png]]&lt;br /&gt;
| prefabhash = -1406385572&lt;br /&gt;
| prefabname = ItemNickelIngot&lt;br /&gt;
| stacks = 500&lt;br /&gt;
| slot_class = SlotClass.Ingot&lt;br /&gt;
| sorting_class = SortingClass.Resources&lt;br /&gt;
| recipe_machine1 = Advanced Furnace&lt;br /&gt;
| recipe_cost1 = 1 x [[Ore (Nickel)]]&lt;br /&gt;
| recipe_machine2 = Arc Furnace&lt;br /&gt;
| recipe_cost2 = 1 x [[Ore (Nickel)]]&lt;br /&gt;
| recipe_machine3 = Furnace&lt;br /&gt;
| recipe_cost3 = 1 x [[Ore (Nickel)]]&lt;br /&gt;
}}&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Ingot (Nickel)]] is created by smelting [[Nickel Ore]] in a [[Furnace]] or [[Arc Furnace]]. It is used as the basic ingredient in creating items from various [[:Category:Machines|machines]] .&lt;br /&gt;
&lt;br /&gt;
== Items used in == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
{{Incomplete}}&lt;br /&gt;
* [[Kit (Hydroponic Station)]]: 5g&lt;br /&gt;
* [[Kit (Portable Hydrophonics)]]: 5g&lt;br /&gt;
* [[Kit (Portable Generator)]]: 15g&lt;br /&gt;
* [[Marine Armor]]: 10g&lt;br /&gt;
* [[Handgun|Handgun]]: 10g&lt;br /&gt;
* [[Fire_Arm_SMG|Fire Arm SMG]]: 10g&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Lead)&amp;diff=22617</id>
		<title>Ingot (Lead)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Lead)&amp;diff=22617"/>
				<updated>2025-04-06T14:53:23Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ingot]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Ingot (Lead)&lt;br /&gt;
 | image       = [[File:ItemLeadIngot.png]]&lt;br /&gt;
 | stacks      = {{Icon|Lead|500}}&lt;br /&gt;
 | createdwith = {{Icon|Arc Furnace}} {{Icon|Furnace}}&lt;br /&gt;
 | cost        = {{Icon|Lead Ore|1}}&lt;br /&gt;
 | temprange     = 400K to 100kK&lt;br /&gt;
 | pressurerange = 100.0kPa to 100.00MPa&lt;br /&gt;
 | hashid      = 2134647745&lt;br /&gt;
}}&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Ingot (Lead)]] is created by smelting [[Lead Ore]] in a [[Furnace]] or [[Arc Furnace]]. It is used as the basic ingredient in creating items from various [[:Category:Machines|machines]] .&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
== Items used in == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
{{Incomplete}}&lt;br /&gt;
* [[Basic_Jetpack|Basic Jetpack]]: 5g&lt;br /&gt;
* [[Handgun_Magazine|Handgun Magazine]]: 1g&lt;br /&gt;
* [[Ammo_Box|Ammo Box]]: 50g&lt;br /&gt;
* [[Hand_Grenade|Hand Grenade]]: 25g&lt;br /&gt;
* [[Remote_Explosive|Remote Explosive]]: 10g&lt;br /&gt;
* [[Mining_Charge|Mining Charge]]: 10g&lt;br /&gt;
* [[SMG_Magazine|SMG Magazine]]: 1g&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Lead)&amp;diff=22616</id>
		<title>Ingot (Lead)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Lead)&amp;diff=22616"/>
				<updated>2025-04-06T14:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add first pass used-in list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ingot]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Ingot (Lead)&lt;br /&gt;
 | image       = [[File:ItemLeadIngot.png]]&lt;br /&gt;
 | stacks      = {{Icon|Lead|500}}&lt;br /&gt;
 | createdwith = {{Icon|Arc Furnace}} {{Icon|Furnace}}&lt;br /&gt;
 | cost        = {{Icon|Lead Ore|1}}&lt;br /&gt;
 | temprange     = 400K to 100kK&lt;br /&gt;
 | pressurerange = 100.0kPa to 100.00MPa&lt;br /&gt;
 | hashid      = 2134647745&lt;br /&gt;
}}&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Ingot (Lead)]] is created by smelting [[Lead Ore]] in a [[Furnace]] or [[Arc Furnace]]. It is used as the basic ingredient in creating items from various [[:Category:Machines|machines]] .&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
== Items used in == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
{{Incomplete}}&lt;br /&gt;
- [[Basic_Jetpack|Basic Jetpack]]: 5g&lt;br /&gt;
- [[Handgun_Magazine|Handgun Magazine]]: 1g&lt;br /&gt;
- [[Ammo_Box|Ammo Box]]: 50g&lt;br /&gt;
- [[Hand_Grenade|Hand Grenade]]: 25g&lt;br /&gt;
- [[Remote_Explosive|Remote Explosive]]: 10g&lt;br /&gt;
- [[Mining_Charge|Mining Charge]]: 10g&lt;br /&gt;
- [[SMG_Magazine|SMG Magazine]]: 1g&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Silver)&amp;diff=22615</id>
		<title>Ingot (Silver)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Silver)&amp;diff=22615"/>
				<updated>2025-04-06T14:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add medium filters to &amp;quot;used in&amp;quot; list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ingot]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        =  Ingot (Silver)&lt;br /&gt;
 | image       =  [[File:{{#setmainimage:ItemSilverIngot.png}}]]&lt;br /&gt;
 | stacks      = {{Icon|Silver|500}}&lt;br /&gt;
 | createdwith = {{Icon|Arc Furnace}} {{Icon|Furnace}}&lt;br /&gt;
 | cost        = {{Icon|Silver Ore|1}}&lt;br /&gt;
 | temprange     = 600K to 100.0kK&lt;br /&gt;
 | pressurerange = 100.0kPa to 100.00MPa&lt;br /&gt;
 | hashid      = -929742000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Ingot (Silver)]] is created by smelting [[Silver Ore]] in a [[Furnace]] or [[Arc Furnace]]. It is used as the basic ingredient in creating items from various [[:Category:Machines|machines]] .&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
== Items used in == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
{{Incomplete}}&lt;br /&gt;
* [[Motherboard (Communications)]]: 5g&lt;br /&gt;
* [[Sorter Motherboard]]: 5g&lt;br /&gt;
* [[Kit (Cryo Tube)]]: 5g&lt;br /&gt;
* [[Kit (Portable Air Conditioner)]]: 5g&lt;br /&gt;
* [[Kit (Suit Storage)]]: 5g&lt;br /&gt;
* [[Filter|Medium Filter (all)]]: 5g&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Advanced_Composter&amp;diff=22540</id>
		<title>Advanced Composter</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Advanced_Composter&amp;diff=22540"/>
				<updated>2025-03-23T02:59:48Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add data parameters list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taken from Stationeers Stationpedia... &amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;quot;the advanced composter creates fertilizer out of organic matter.'' &amp;lt;br&amp;gt;&lt;br /&gt;
''It accepts food, decayed food, or biomass. It requires water and power to operate, accelerating the natural composting process.''&amp;lt;br&amp;gt;&lt;br /&gt;
''When processing, it releases Nitrogen and Volatiles, as well as a small amount of heat.''&amp;lt;br&amp;gt;&lt;br /&gt;
''Fertilizer is produced at a 1:3 ratio of fertilizer to ingredients. The fertilizer's effects on plants will vary depending on the respective proportions of its ingredients.&amp;quot;''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! INGREDIENTS !! EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Food || Increases Yield up to 2x&lt;br /&gt;
|-&lt;br /&gt;
| [[Decayed food]] || Increases Growth Speed up to 2x&lt;br /&gt;
|-&lt;br /&gt;
| [[Biomass]] || Increases Growth Cycles before the Fertilizer runs out, up to 5x&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
* Connect a [[Water|H2O]] pipe with at least 20 mol H2O&lt;br /&gt;
* Connect power&lt;br /&gt;
* Insert at least 3 ingredients into the input slot on the side&lt;br /&gt;
* Turn on the On switch, it will grind the ingredients&lt;br /&gt;
* Point at the panel and it will tell you how many are ready for processing.  You need at least 3 to produce 1 fertilizer&lt;br /&gt;
* Press the Activate button, and it will start processing, including outputting H2 and N2&lt;br /&gt;
* When done processing, a fertilizer will be ejected from the output slot&lt;br /&gt;
More information:&lt;br /&gt;
* Constructed from the [[Kit (Advanced Composter)]] which can be produced in the [[Electronics Printer Mk. II]] (Tier Two)&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
* 3 items of Food or [[Decayed food]] or [[Biomass]]   (it will be consumed in the ratio provided, if there 10 food, 20 biomass: 1 food 2 biomass will be consumed)&lt;br /&gt;
* ~20 moles of [[Water]]&lt;br /&gt;
&lt;br /&gt;
produces&lt;br /&gt;
&lt;br /&gt;
* 1 [[Fertilizer]]&lt;br /&gt;
* 50 moles [[Nitrogen]] (at 45&amp;amp;deg;C)   (updated: 2025-01-21: from 4.9mols to 50)&lt;br /&gt;
* 50 moles [[Volatiles]]&lt;br /&gt;
&lt;br /&gt;
The exact moles consumed or produced is slightly variable.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|On|Boolean||multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Advanced Composter is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Activate|Boolean|Set to 1 to start processing.|multiple=2|0|Idle|1|Processing}}&lt;br /&gt;
{{Data Parameters/row|Open|Boolean||multiple=2|0|Closed|1|Open}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|Quantity|Integer|w=0|Number of ingredients currently in the composter.}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|Idle operating power quantity, does not necessarily include extra demand power}}}&lt;br /&gt;
{{Data Parameters/row|ImportCount|Integer|w=0|How many items imported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ExportCount|Integer|w=0|How many items exported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ClearMemory|Boolean|r=0|When set to 1, clears the counter memory (e.g. ExportCount). Will set itself back to 0 when actioned}}&lt;br /&gt;
{{Data Parameters/row|Mode|Integer|?|0}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|?|50}}&lt;br /&gt;
{{Data Parameters/row|Maximum|Integer|w=0|?|100}}&lt;br /&gt;
{{Data Parameters/row|Ratio|Float|w=0|?|0.5}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure|446212963}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Temperature_independent_fuel_mixing&amp;diff=22535</id>
		<title>Temperature independent fuel mixing</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Temperature_independent_fuel_mixing&amp;diff=22535"/>
				<updated>2025-03-22T21:44:31Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add a comment at the end about nitrous fuel.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Making fuel with a [[Pipe_Gas_Mixer|gas mixer]] set to 33:67 works fine when the incoming O2 and H2 have the same temperature. But when the temperature is different, the mix will become incorrect.&lt;br /&gt;
&lt;br /&gt;
To get a perfect fuel mix regardless of the temperature difference, a circuit can be used to calculate which gas mixer setting to use. The gas mixer will accept decimal values, so it's incredibly accurate. This allows it to always make a perfect 1:2 mix. Just don't forget that making hot fuel will lead to explosions, if that should happen, please enjoy the strongest and most perfect explosion possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Components needed:'''&lt;br /&gt;
*3 logic I/O (2 readers, 1 writer)&lt;br /&gt;
*4 logic processor (all math)&lt;br /&gt;
*3 logic memory&lt;br /&gt;
*2 pipe analyzer&lt;br /&gt;
*1 gas mixer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Build:'''&lt;br /&gt;
&lt;br /&gt;
This part will turn the following equation into a circuit, it will only work when the '''H2 pipe''' is connected to '''Input''' (the straight input) and the '''O2 pipe''' to '''Input2''' (the side input)&amp;lt;br&amp;gt;&lt;br /&gt;
gas mixer setting = 100 / (1 + (Temp.oxygen / (2 * Temp.volatiles)))&lt;br /&gt;
&lt;br /&gt;
*Connect the H2 pipe to input 1 and O2 pipe to input 2&lt;br /&gt;
*2 pipe analyzers&lt;br /&gt;
**On the O2 and H2 sides&lt;br /&gt;
*2 logic readers&lt;br /&gt;
**Read the temperatures of the pure O2 and H2&lt;br /&gt;
*4 math and 3 memory units for calculations&lt;br /&gt;
**A = 2*Temp.volatiles&lt;br /&gt;
**B = Temp.oxygen/A&lt;br /&gt;
**C = B+1&lt;br /&gt;
**D = 100/C&lt;br /&gt;
*1 logic writer to send the result to the gas mixer&lt;br /&gt;
**The gas mixer will accept decimal values, so the mix will be a perfect 2:1 mix of H2 and O2&lt;br /&gt;
&lt;br /&gt;
'''Extra:'''&lt;br /&gt;
*If the Oxygen pipe connects to '''Input''', and the Volatiles to '''Input2''' instead, the equation to use is&lt;br /&gt;
**gas mixer setting = 100 / (1 + ((2 * Temp.volatiles) / Temp.oxygen))&lt;br /&gt;
**This means B above must be swapped to B = A / Temp.oxygen&lt;br /&gt;
*Use a PAC or Transformer to put this circuit on it's own data network&lt;br /&gt;
*The circuit will require 170W on standby and 270W while mixing fuel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The fun math part that everyone will read'''&lt;br /&gt;
&lt;br /&gt;
The ideal gas law, the chemical formula and some understanding of the gas mixer is all that's needed to find the desired equation&lt;br /&gt;
*PV=nRT&lt;br /&gt;
*1 O2 + 2 H2 -&amp;gt; products&lt;br /&gt;
We want one expression for oxygen and another for volatiles, .o and .v will be used to indicate if it's oxygen or volatiles&lt;br /&gt;
*oxygen: P.o*V.o = n.o*R*T.o&lt;br /&gt;
*volatiles: P.v*V.v = n.v*R*T.v&lt;br /&gt;
The chemical formula tells us how n.o and n.v are related, n.v is twice the value of n.o, so we can remove the .o and .v by replacing them with n again&lt;br /&gt;
*n.o = n&lt;br /&gt;
*n.v = 2n&lt;br /&gt;
Now we will use this to solve both expressions for n&lt;br /&gt;
*oxygen: n = P.o*V.o / (R*T.o)&lt;br /&gt;
*volatiles: n = 1/2 * P.v*V.v / (R*T.v)&lt;br /&gt;
Combine the expressions&lt;br /&gt;
*P.o*V.o / (R*T.o) = 1/2 * P.v*V.v / (R*T.v)&lt;br /&gt;
We now cancel R from both sides. We can also remove P.o and P.v because the gas mixer is already compensating for differences in incoming pressures and we don't want to do that twice, this leaves us with&lt;br /&gt;
*V.o/T.o = 1/2 * V.v/T.v&lt;br /&gt;
The gas mixer can only influence the volume, not the temperature, so we will solve for the volume ratio&lt;br /&gt;
*V.o/V.v = T.o/(2*T.v)&lt;br /&gt;
The V.o/V.v ratio has no unit, it's just a number. So we can replace it with the settings on the gas mixer, because the value itself is unchanged from doing that&lt;br /&gt;
*1) Ratio.o/Ratio.v = T.o/(2*T.v)&lt;br /&gt;
This is our first equation.&amp;lt;br&amp;gt;&lt;br /&gt;
We now have two unknowns, Ratio.o and Ratio.v, and one equation. The gas mixer can give us another equation, looking at the input values of it tells us that it accepts values between 0 and 100, it even takes decimal values if the [[Labeller]] is used which is great, it means there won't be any rounding errors in the fuel, it will really be a perfect 1:2 ratio. Treating 100 as 100% means ratio.o and ratio.v makes more sense to use, we can just multiply with 100 at the end to give the gas mixer the value range it wants, doing it this way means we can avoid some clutter so the formulas are easier to read&lt;br /&gt;
*2) Ratio.o + Ratio.v = 100% = 1&lt;br /&gt;
Two equations, two unknowns. This can be solved.&amp;lt;br&amp;gt;&lt;br /&gt;
Lets do calculations for both Ratio.o or Ratio.v, the end result is the same but the formulas and which pipe goes where will be different.&lt;br /&gt;
&lt;br /&gt;
First lets solve for Ratio.o&lt;br /&gt;
*Ratio.v = 1 - Ratio.o&lt;br /&gt;
now substitute this into the first equation&lt;br /&gt;
*Ratio.o/(1-Ratio.o) = T.o/(2*T.v)&lt;br /&gt;
After some algebra we get&lt;br /&gt;
*Ratio.o = T.o/(2*T.v) / (1 + T.o/(2*T.v))&lt;br /&gt;
To make it easier to look at, lets substitute T.o/(2*T.v) for k&lt;br /&gt;
*Ratio.o = k / (1 + k)&lt;br /&gt;
*Ratio.o = 1 / (1/k + 1)&lt;br /&gt;
The 1/k part is annoying, but since the substitution is a fraction we can shuffle things around&lt;br /&gt;
*k = T.o/(2*T.v)&lt;br /&gt;
*1/k = (2*T.v)/T.o&lt;br /&gt;
Inserting that gives&lt;br /&gt;
*Ratio.o = 1 / ((2*T.v)/T.o + 1)&lt;br /&gt;
Now we will multiply with 100 to get a value between 0 and 100 which the gas mixer wants.&lt;br /&gt;
*gas mixer setting = 100 / (1 + (2*T.v)/T.o)&lt;br /&gt;
This is the final equation when O2 connects to input 1, the result will be sent to the gas mixer&lt;br /&gt;
&lt;br /&gt;
Secondly lets do Ratio.v&lt;br /&gt;
*Ratio.o = 1 - Ratio.v&lt;br /&gt;
now substitute this into the first equation&lt;br /&gt;
*(1-Ratio.v)/Ratio.v = T.o/(2*T.v)&lt;br /&gt;
After some algebra we get&lt;br /&gt;
*Ratio.v = 1 / (1 + T.o/(2*T.v))&lt;br /&gt;
To make it easier to look at, lets substitute T.o/(2*T.v) for k&lt;br /&gt;
*Ratio.v = 1 / (1 + k)&lt;br /&gt;
Now we will multiply with 100 to get a value between 0 and 100 which the gas mixer wants.&lt;br /&gt;
*gas mixer setting = 100 / (1 + T.o/(2*T.v))&lt;br /&gt;
This is the final equation when H2 connects to input 1, the result will be sent to the gas mixer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The code'''&lt;br /&gt;
&lt;br /&gt;
If you made it this far, and want to do all this with an IC, some handy MIPS code (with the temperatures of the Volatiles and Oxygen in registers aliased as T.v and T.o):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mixratio_ox:&lt;br /&gt;
# input1 - oxygen, input2 - volatiles&lt;br /&gt;
# gas mixer setting = 100/(1+((2*T.v)/T.o))&lt;br /&gt;
mul r0 T.v 2 # (2*T.v)&lt;br /&gt;
div r0 r0 T.o # ((2*T.v)/T.o)&lt;br /&gt;
add r0 1 r0 # (1+((2*T.v)/T.o))&lt;br /&gt;
div r0 100 r0 # 100/(1+((2*T.v)/T.o))&lt;br /&gt;
sb mixer Setting r0&lt;br /&gt;
j ra&lt;br /&gt;
&lt;br /&gt;
mixratio_vol:&lt;br /&gt;
# input1 - volatiles, input2 - oxygen&lt;br /&gt;
# gas mixer setting = 100/(1+(T.o/(2*T.v)))&lt;br /&gt;
mul r0 T.v 2 # (2*T.v)&lt;br /&gt;
div r0 T.o r0 # (T.o/(2*T.v))&lt;br /&gt;
add r0 1 r0 # (1+(T.o/(2*T.v)))&lt;br /&gt;
div r0 100 r0 # 100/(1+(T.o/(2*T.v)))&lt;br /&gt;
sb mixer Setting r0&lt;br /&gt;
j ra&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And, for Vol+N2O, skip the (2*T.v) multiplier to get the 50/50 mix.&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Automated_Coal_Generator&amp;diff=22503</id>
		<title>Automated Coal Generator</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Automated_Coal_Generator&amp;diff=22503"/>
				<updated>2025-03-16T18:18:03Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Correct header.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;big&amp;gt;'''Automated solid fuel generator setup using logic chips'''&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Author:''' JavaSkeptre / Avlonlxal / Derevitus#8211&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This setup will allow your coal generator to be able to turn on and off an upper and lower percentage and update only when it passes either bound.&lt;br /&gt;
When considering the decimals to put into the memory units, it is usually more efficient to choose a large range like 0.1 and 0.9. This will cause the generator to trigger ON at below 10%, work until it hits 90%, then shut off. It will generally be more efficient because the coal generator uses 1 coal to produce a constant amount of energy over a constant time. If you continually turn on and shut off the coal generator, you will cut off the coal generator when it is &amp;quot;processing&amp;quot; the current piece of coal, and it won't produce power even though it could have.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Resources needed:'''&amp;lt;br&amp;gt;&lt;br /&gt;
* 2 [[Kit_(Logic_I/O)|Kit (Logic I/O)]]&lt;br /&gt;
* 2 [[Kit (Logic Processor)]]&lt;br /&gt;
* 2 [[Kit (Logic Memory)]]&lt;br /&gt;
* At least 1 [[Area Power Controller]] '''OR''' 1 [[Stationary Battery]]&lt;br /&gt;
* 1 [[Kit (Solid Generator)]]&lt;br /&gt;
* Many [[Cables|Cable coils]]&amp;lt;br&amp;gt;&lt;br /&gt;
''Note:You may use more or less cable coils depending on how you place your solid generator and logic chips''&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Coal Generator picture.png|thumb|The picture above shows all the Kit (Logic) components as well as their connections and also the components that make up the setup. The Heavy cable is connected to the power of the coal generator and is charging the APC]]&lt;br /&gt;
'''&amp;lt;big&amp;gt;Steps to placing the setup&amp;lt;/big&amp;gt;'''&amp;lt;br&amp;gt;&lt;br /&gt;
# Place [[Kit (Solid Generator)]] somewhere you can access both data and power port.&lt;br /&gt;
# Place 1 [[Kit_(Logic_I/O)|Kit (Logic I/O)]] 'Logic Writer' variant close to solid generator.&lt;br /&gt;
# Place 1 [[Kit_(Logic_I/O)|Kit (Logic I/O)]] 'Logic Reader' variant coming from your batteries or APC&lt;br /&gt;
# Place 1 [[Kit (Logic Processor)]] 'Logic Select' variant&lt;br /&gt;
# Place 1 [[Kit (Logic Processor)]] 'Logic Compare' variant&lt;br /&gt;
# Place both [[Kit (Logic Memory)]] units nearby&lt;br /&gt;
# Wire all units together&lt;br /&gt;
# Logic Reader should be set to read &amp;quot;Ratio&amp;quot; from your APC or Stationary battery&amp;lt;br&amp;gt;''Note: The data port is on the input side of the APC, that is why the reader is reading from the heavy&amp;lt;br&amp;gt; cable in the picture.''&lt;br /&gt;
# Logic Writer should be set to write &amp;quot;On&amp;quot; to your solid generator and read from Logic Compare unit&lt;br /&gt;
# Set the logic memory units to your upper and lower bound decimals;&amp;lt;br&amp;gt;''Example: Memory unit 1 set to &amp;quot;0.1&amp;quot;, Memory unit 2 set to &amp;quot;0.9&amp;quot;''&lt;br /&gt;
# Logic Select should be set to read from your Logic Compare unit;&amp;lt;br&amp;gt;0: Select lower bound memory unit ''(ex: 0.1)''&amp;lt;br&amp;gt; 1: Select upper bound memory unit ''(ex: 0.9)''&lt;br /&gt;
# Logic Compare should be set to read if &amp;quot;Logic Reader&amp;quot; &amp;lt; &amp;quot;Logic Select&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''Note:If you have an APC, it may be better to pick a larger range for your upper and lower bound, if you had lower bound set to 0.4 and upper set to 0.5 for example, you may lose efficiency. The coal generator will use 1 coal and output a constant power amount over a specific amount of time, so the coal generator may turn off very early when it could still be outputting energy.''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Large_Extendable_Radiator&amp;diff=22502</id>
		<title>Large Extendable Radiator</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Large_Extendable_Radiator&amp;diff=22502"/>
				<updated>2025-03-16T05:55:52Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefab hash, name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Large Extendable Radiator)&lt;br /&gt;
 | image       = ?&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 10g [[Invar]], 10g [[Steel]], 10g [[Copper]]&lt;br /&gt;
 | constructs  = [[Large Extendable Radiator]]&lt;br /&gt;
 | stacks      = ?&lt;br /&gt;
 | prefabhash  = 847430620&lt;br /&gt;
 | prefabname  = ItemKitLargeExtendableRadiator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Large Extendable Radiator&lt;br /&gt;
 | prefab_hash      = -566775170&lt;br /&gt;
 | prefab_name      = StructureLargeExtendableRadiator&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Large Extendable Radiator)]]&lt;br /&gt;
 | placed_on_grid   = Large Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill|Hand Drill]]&lt;br /&gt;
 | const_with_tool1 = [[Welding Torch]]&lt;br /&gt;
 | decon_with_tool2 = [[Angle Grinder|Angle Grinder]]&lt;br /&gt;
 | item_rec1        = [[Kit (Large Extendable Radiator)]]&lt;br /&gt;
 | const_with_item1 = 2 [[Steel Sheets|Steel Sheets]]&lt;br /&gt;
 | item_rec2        = 2 [[Steel Sheets|Steel Sheets]]&lt;br /&gt;
 | const_with_item2 = 5 [[Stellite Glass Sheets|Stellite Glass Sheets]]&lt;br /&gt;
 | item_rec3        = 5 [[Stellite Glass Sheets|Stellite Glass Sheets]]&lt;br /&gt;
 | decon_with_tool3 = [[Crowbar|Crowbar]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Large Extendable Radiator works much like a [[Solar Panel]] in that, it can rotate horizontally to face towards the sun to heat, or at a 90 degree angle to the sun to cool. &amp;lt;br&amp;gt;&lt;br /&gt;
As it's name suggests, it can be extended or retracted. When retracted, it wont heat or cool the liquid in the pipe, and it wont get damaged by storms. &amp;lt;br&amp;gt;&lt;br /&gt;
It has a [[Kit (Liquid Pipe)|liquid pipe]] input and output. It heats or cools the liquid in the pipe based on the ambient temperature and the amount of sunlight hitting it. &amp;lt;br&amp;gt;&lt;br /&gt;
Much like a [[Solar Panel]] it can be destroyed by [[Storm|storms]], or left with very little health. Best course of action is to retract the radiator when you are notified of a [[storm]] by a [[Weather Station]], Which allows you to re extend them once the [[storm]] is over.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Extends or retracts the radiator.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Horizontal || degrees || Set the horizontal rotation of the radiator (clockwise, 0-360°, data port is at 0° or 180°)&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer|| ? (0 - 100)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns the extended/retracted state of the radiator&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || ? (0 - 100)&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Horizontal || degrees || Returns the horizontal rotation of the radiator &lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer|| ? (0 - 100)&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || ? (0 - 1)&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || -566775170&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Kit_(Liquid_Pipe_Analyzer)&amp;diff=22501</id>
		<title>Kit (Liquid Pipe Analyzer)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Kit_(Liquid_Pipe_Analyzer)&amp;diff=22501"/>
				<updated>2025-03-16T05:48:23Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefab hash, name, structurebox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Atmospherics]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Liquid Pipe Analyzer)&lt;br /&gt;
 | image       = [[File:ItemLiquidPipeAnalyzer.png]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 2g [[Iron_Ingot|Iron]], 2g [[Gold_Ingot|Gold]], 2g [[Electrum_Ingot|Electrum]]&lt;br /&gt;
 | prefabhash  = 226055671&lt;br /&gt;
 | prefabname  = ItemLiquidPipeAnalysizer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Liquid Pipe Analyzer&lt;br /&gt;
 | prefab_hash      = -2113838091&lt;br /&gt;
 | prefab_name      = StructureLiquidPipeAnalysizer&lt;br /&gt;
 | power_usage      = 5W&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | placed_with_item = [[Kit (Liquid Pipe Analyzer)]]&lt;br /&gt;
 | decon_with_tool1 = [[Wrench]]&lt;br /&gt;
 | item_rec1        = [[Kit (Liquid Pipe Analyzer)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Just like the [[Liquid Pipe Meter]] it can be used to display the pressure inside the pipes, but also displaying the contents and temperature. It requires 5W of power and can be hooked up to consoles or Logic Chips.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Float || In kPa&lt;br /&gt;
|-&lt;br /&gt;
| Temperature || Float || In Kelvin&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| RatioOxygen || Float || The ratio of oxygen in the pipe. A value between 0 (no oxygen at all, or 0%) and 1 ( pure oxygen atmosphere, or 100%)&lt;br /&gt;
|-&lt;br /&gt;
| RatioCarbonDioxide || Float || ratio in mass percent / 100&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrogen || Float || ratio in mass percent / 100&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrousOxide|| Float || ratio in mass percent / 100&lt;br /&gt;
|-&lt;br /&gt;
| RatioPollutant || Float || ratio in mass percent / 100&lt;br /&gt;
|-&lt;br /&gt;
| RatioVolatiles || Float || ratio in mass percent / 100&lt;br /&gt;
|-&lt;br /&gt;
| RatioWater || Float ||&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Requiredpower || Integer || In Watts. The Pipe Analyzer require 5W of power to function&lt;br /&gt;
|-&lt;br /&gt;
| TotalMoles || Float ||&lt;br /&gt;
|-&lt;br /&gt;
| Volume || float ||&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || float ||&lt;br /&gt;
|-&lt;br /&gt;
| Combustion || bool ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioLiquidNitrogen || float || &lt;br /&gt;
|-&lt;br /&gt;
| VolumeOfLiquid || float ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioLiquidOxygen || float ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioLiquidVolatiles || float ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioSteam || float ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioLiquidCarbonDioxide || float ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioLiquidPollutant || float ||&lt;br /&gt;
|-&lt;br /&gt;
| RatioLiquidNitrousOxide || float ||&lt;br /&gt;
|-&lt;br /&gt;
| ReferenceId || float || Globally Unique Device Identifier&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Pipe_Heater_(Liquid)&amp;diff=22500</id>
		<title>Pipe Heater (Liquid)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Pipe_Heater_(Liquid)&amp;diff=22500"/>
				<updated>2025-03-16T05:46:45Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefabhash, prefabname, and fix item kit name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | image       =  [[File:PipeHeater(Liquid).jpg|400px]]&lt;br /&gt;
 | name        = Pipe Heater Kit (Liquid)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe_Bender | Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 2g [[Steel]], 3g [[Gold]], 3g [[Copper]]&lt;br /&gt;
 | prefabhash  = -248475032&lt;br /&gt;
 | prefabname  = ItemLiquidPipeHeater&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Pipe Heater (Liquid)&lt;br /&gt;
 | prefab_hash      = -287495560&lt;br /&gt;
 | prefab_name      = StructureLiquidPipeHeater&lt;br /&gt;
 | power_usage      = 10W idle + 1000W&lt;br /&gt;
 | placed_with_item = [[Pipe Heater Kit (Liquid)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Pipe Heater Kit (Liquid)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to heat liquids inside a pipe by converting electrical power into heat.&lt;br /&gt;
&lt;br /&gt;
==Notes== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The HeatTransfer rate is 1000 Joules per tick.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Item hash&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || In Watts&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Pipe_Heater&amp;diff=22499</id>
		<title>Pipe Heater</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Pipe_Heater&amp;diff=22499"/>
				<updated>2025-03-16T05:46:21Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Remove redundant line with hash info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | image       =  [[File:PipeHeater.jpg|400px]]&lt;br /&gt;
 | name        = Pipe Heater Kit (Gas)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe_Bender | Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 2g [[Steel]], 3g [[Gold]], 3g [[Copper]]&lt;br /&gt;
 | prefabhash  = -1751627006&lt;br /&gt;
 | prefabname  = ItemPipeHeater&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Pipe Heater (Gas)&lt;br /&gt;
 | prefab_hash      = -419758574&lt;br /&gt;
 | prefab_name      = StructurePipeHeater&lt;br /&gt;
 | power_usage      = 10W idle + 1000W&lt;br /&gt;
 | placed_with_item = [[Pipe Heater Kit (Gas)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Pipe Heater Kit (Gas)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to heat gas inside a pipe by converting electrical power into heat.&lt;br /&gt;
&lt;br /&gt;
==Notes== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The HeatTransfer rate is 1000 Joules per tick.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Item hash&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || In Watts&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Pipe_Heater&amp;diff=22498</id>
		<title>Pipe Heater</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Pipe_Heater&amp;diff=22498"/>
				<updated>2025-03-16T05:45:30Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefabhash, prefabname, and fix names.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | image       =  [[File:PipeHeater.jpg|400px]]&lt;br /&gt;
 | name        = Pipe Heater Kit (Gas)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe_Bender | Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 2g [[Steel]], 3g [[Gold]], 3g [[Copper]]&lt;br /&gt;
 | prefabhash  = -1751627006&lt;br /&gt;
 | prefabname  = ItemPipeHeater&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Pipe Heater (Gas)&lt;br /&gt;
 | prefab_hash      = -419758574&lt;br /&gt;
 | prefab_name      = StructurePipeHeater&lt;br /&gt;
 | power_usage      = 10W idle + 1000W&lt;br /&gt;
 | placed_with_item = [[Pipe Heater Kit (Gas)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Pipe Heater Kit (Gas)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to heat gas inside a pipe by converting electrical power into heat.&lt;br /&gt;
&lt;br /&gt;
Hash: gas type -419758574, [[Pipe_Heater_(Liquid)|liquid type]] -287495560&lt;br /&gt;
&lt;br /&gt;
==Notes== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The HeatTransfer rate is 1000 Joules per tick.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Item hash&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || In Watts&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Stirling_Engine&amp;diff=22497</id>
		<title>Stirling Engine</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Stirling_Engine&amp;diff=22497"/>
				<updated>2025-03-16T05:16:37Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add logic data, both properties and item/structure hashes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Stirling Engine) [[File:Kit (Stirling Engine).jpg|thumb|Creates a Stirling Engine]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 5 [[Gold]], 20 [[Copper]], 30 [[Steel]]&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
 | prefabname  = ItemKitStirlingEngine&lt;br /&gt;
 | prefabhash  = -1821571150&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Stirling Engine [[File:Stirling Engine Front.jpg|thumb|Front]] [[File:Stirling Engine Back.jpg|thumb|Back]]&lt;br /&gt;
 | prefab_hash      = -260316435&lt;br /&gt;
 | prefab_name      = StructureStirlingEngine&lt;br /&gt;
 | power_usage      = 1W&lt;br /&gt;
 | placed_with_item = [[Kit (Stirling Engine)]]&lt;br /&gt;
 | placed_on_grid   = Large Grid&lt;br /&gt;
 | build states     = Three&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = 2x [[Electronic Parts]]&lt;br /&gt;
 | decon_with_tool2 = [[Wrench]]&lt;br /&gt;
 | item_rec2        = 2x [[Steel Sheets]]&lt;br /&gt;
 | decon_with_tool3 = [[Hand Drill]]&lt;br /&gt;
 | item_rec3        = [[Kit (Stirling Engine)]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Overall Stirling Engine Cost/Requirements [[File:Stirling Engine Front.jpg|thumb|Front]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Autolathe]]&lt;br /&gt;
 | cost        =  6 [[Iron]], 9 [[Gold]], 26 [[Copper]], 31 [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Harnessing an ancient thermal exploit, the Recurso 'Libra' Stirling Engine generates power via the expansion and contraction of a working gas to drive pistons operating an electrical generator.&lt;br /&gt;
&lt;br /&gt;
When high pressure hot gas is supplied into the input pipe, this gas will heat the hot side of the unit, then pass into the output pipe. The cooler side uses the room's ambient atmosphere, which must be kept at a lower temperature in order to create a differential. Add a working gas by inserting a gas canister. The unit must be deactivated when adding or removing canisters, or the working gas may leak into the surrounding atmosphere.&lt;br /&gt;
&lt;br /&gt;
Gases with a low molecular mass make the most efficient working gases. Increasing the moles of working gas can result in a greater potential power output. However, overpressuring the unit may have... sub-optimal results.&lt;br /&gt;
&lt;br /&gt;
== Efficiency ==&lt;br /&gt;
The Stirling Engine has an efficiency curve that is dependent on three factors:&lt;br /&gt;
* Environment&lt;br /&gt;
* Working Gas&lt;br /&gt;
* Input to Output efficiency&lt;br /&gt;
The best a Stirling Engine can provide in power is 15% efficiency of the input heat, whereas a [[Kit (Gas Fuel Generator)|Gas Fuel Generator]] has a much higher efficiency ratio per Mol of fuel.&lt;br /&gt;
&lt;br /&gt;
== Environment ==&lt;br /&gt;
The Stirling engine itself is best placed in a 13-25 Celcius environment to provide the highest efficiency. The only planets where it cannot effectively be used outside are: Venus, Moon and Mimas&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stirling_temp.png|Temperature dependency&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== In World ===&lt;br /&gt;
* Moon (Vacuum): 0%&lt;br /&gt;
* [[Venus]]: 12% efficiency @ 463 Celcius&lt;br /&gt;
* Vulcan (Night): 91% efficiency @ 126 Celcius&lt;br /&gt;
* Mars: 100%&lt;br /&gt;
* Loulan: 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== In Room ===&lt;br /&gt;
The Stirling engine can be kept in a room to cool it down at maximum efficiency, since the exposed working gas canister heats the room up, it requires an effective cooling system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Working Gas ==&lt;br /&gt;
The working gas is a canister of gas that must be provided to the machine before it can be used. The gas itself is not lost, only used as a heat transfer gas.&lt;br /&gt;
When filling it, 60 mols of gas in the canister is needed, which is usually around 2.4MPa when it is pressurized at room temperature.&lt;br /&gt;
&lt;br /&gt;
'''''If the canister's pressure ever reaches 11 MPa, the machine will instantly explode.'''''&lt;br /&gt;
&lt;br /&gt;
Here are the efficiencies of several gasses:&lt;br /&gt;
* Pollutants: 5%&lt;br /&gt;
* Carbon Dioxide: 8%&lt;br /&gt;
* Oxygen: 12%&lt;br /&gt;
* Nitrogen: 12%&lt;br /&gt;
* Nitrous Oxide: 12%&lt;br /&gt;
* Hydrogen: 15% (Best)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== User Comments== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The Stirling Generator has a maximum pressure differential of 11000 KPa (11 MPa), if the difference between the internal and external pressure exceeds this it will explode in a radius of more than 3x3, destroying everything in its path and killing players. It works on Temperature difference between two pipes. There needs to be one Canister that is used to transfer the heat, it explodes easily if overpressure is reached, unlike normal canisters it doesn't take time to explode as it is instant. Due to its explosive nature steps of caution i.e. pressure regulators are advised to be placed before the generator input. The Energy output scales on How fast it can transfer that heat(higher pressure in the transfer canister, gases with higher heat transfer rate (due to water no longer being a gas, volatiles is the best) and higher temperature difference). The output Gases need to be connected to a room(or planet with atmosphere) to function it does not work in space or on moons without atmospheres. The new Thermogenic Plants are an option to generate semi free power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Details&amp;lt;br&amp;gt;&lt;br /&gt;
Max power: 8000W&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maximum internal-external pressure differential: 11000kPa&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Environment operating efficiency: Around 300K for 100%&amp;lt;br&amp;gt;&lt;br /&gt;
Minimum power for maximum internal pressure differential efficiency: 4600.452W ((0.15×20.4×2500×5)÷8.3144)&amp;lt;br&amp;gt;&lt;br /&gt;
Maximum working gas efficiency: 15% (0.15) with volatiles&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Technical details&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ideal pressure differential: 2500&amp;lt;br&amp;gt;&lt;br /&gt;
Internal volume: 54L&amp;lt;br&amp;gt;&lt;br /&gt;
Piston volume: 5L&amp;lt;br&amp;gt;&lt;br /&gt;
Heat exchanger volume: 10L&amp;lt;br&amp;gt;&lt;br /&gt;
Hot side area: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Cold side area: 3.5&amp;lt;br&amp;gt;&lt;br /&gt;
Convection factor: 0.15&amp;lt;br&amp;gt;&lt;br /&gt;
Radiation factor: 0.15&amp;lt;br&amp;gt;&lt;br /&gt;
Surface area: 8.499227&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vulcan==&lt;br /&gt;
&lt;br /&gt;
The Stirling Engine is a reasonable way to generate night time power on Vulcan when solar power is unavailable. Place it outside so it's in night time (400K) atmosphere, and capture mid-day (900 to 950K) atmosphere into a tank and run the Stirling Generator from that hot air at night, the generator can produce around 1.8 kW from the temperature difference.  For the working gas, a good starting point is 70 moles of H2 in the canister.  You can boost the power output to about 2.1kW by using an active vent to blow cold night air into the large grid that the Stirling Engine is in to cool it down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Stirling Engine.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|?.}}&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Stirling Engine is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Pressure|Float|w=0|In kPa}}&lt;br /&gt;
{{Data Parameters/row|Temperature|Float|w=0|In Kelvin}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygen|Float|w=0|Ratio of gaseous [[Oxygen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxide|Float|w=0|Ratio of gaseous [[Carbon Dioxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogen|Float|w=0|Ratio of gaseous [[Nitrogen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutant|Float|w=0|Ratio of gaseous [[Pollutant]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatiles|Float|w=0|Ratio of gaseous [[Volatiles]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioWater|Float|w=0|Ratio of liquid [[Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|Maximum|Integer|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|Ratio|Float|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|Quantity|Integer|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|PowerGeneration|Integer|w=0|Returns how much power is being generated}}&lt;br /&gt;
{{Data Parameters/row|TotalMoles|Float|w=0|}}&lt;br /&gt;
{{Data Parameters/row|Volume|Integer|w=0|In L}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxide|Float|w=0|Ratio of gaseous [[Nitrous Oxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|Combustion|Boolean|w=0|1 if the atmosphere is on fire, 0 otherwise}}&lt;br /&gt;
{{Data Parameters/row|EnvironmentEfficiency|Float|w=0|Environment Efficiency reported by the machine, as a float between 0 and 1}}&lt;br /&gt;
{{Data Parameters/row|WorkingGasEfficiency |Float|w=0|Working Gas Efficiency reported by the machine, as a float between 0 and 1}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogen|Float|w=0|Ratio of liquid [[Nitrogen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygen|Float|w=0|Ratio of liquid [[Oxygen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatiles|Float|w=0|Ratio of liquid [[Volatiles]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioSteam|Float|w=0|Ratio of gaseous [[Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxide|Float|w=0|Ratio of liquid [[Carbon Dioxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutant|Float|w=0|Ratio of liquid [[Pollutant]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxide|Float|w=0|Ratio of liquid [[Nitrous Oxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrogen|Float|w=0|Ratio of gaseous Hydrogen in the atmosphere (Hydrogen is deprecated and has been replaced by [[Volatiles]])}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrogen|Float|w=0|Ratio of liquid Hydrogen in the atmosphere (Hydrogen is deprecated and has been replaced by [[Volatiles]])}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutedWater|Float|w=0|Ratio of liquid [[Polluted Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Temperature_independent_fuel_mixing&amp;diff=22496</id>
		<title>Temperature independent fuel mixing</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Temperature_independent_fuel_mixing&amp;diff=22496"/>
				<updated>2025-03-16T03:35:34Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add a bit of IC10 code, and note which input is which on the mixer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Making fuel with a [[Pipe_Gas_Mixer|gas mixer]] set to 33:67 works fine when the incoming O2 and H2 have the same temperature. But when the temperature is different, the mix will become incorrect.&lt;br /&gt;
&lt;br /&gt;
To get a perfect fuel mix regardless of the temperature difference, a circuit can be used to calculate which gas mixer setting to use. The gas mixer will accept decimal values, so it's incredibly accurate. This allows it to always make a perfect 1:2 mix. Just don't forget that making hot fuel will lead to explosions, if that should happen, please enjoy the strongest and most perfect explosion possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Components needed:'''&lt;br /&gt;
*3 logic I/O (2 readers, 1 writer)&lt;br /&gt;
*4 logic processor (all math)&lt;br /&gt;
*3 logic memory&lt;br /&gt;
*2 pipe analyzer&lt;br /&gt;
*1 gas mixer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Build:'''&lt;br /&gt;
&lt;br /&gt;
This part will turn the following equation into a circuit, it will only work when the '''H2 pipe''' is connected to '''Input''' (the straight input) and the '''O2 pipe''' to '''Input2''' (the side input)&amp;lt;br&amp;gt;&lt;br /&gt;
gas mixer setting = 100 / (1 + (Temp.oxygen / (2 * Temp.volatiles)))&lt;br /&gt;
&lt;br /&gt;
*Connect the H2 pipe to input 1 and O2 pipe to input 2&lt;br /&gt;
*2 pipe analyzers&lt;br /&gt;
**On the O2 and H2 sides&lt;br /&gt;
*2 logic readers&lt;br /&gt;
**Read the temperatures of the pure O2 and H2&lt;br /&gt;
*4 math and 3 memory units for calculations&lt;br /&gt;
**A = 2*Temp.volatiles&lt;br /&gt;
**B = Temp.oxygen/A&lt;br /&gt;
**C = B+1&lt;br /&gt;
**D = 100/C&lt;br /&gt;
*1 logic writer to send the result to the gas mixer&lt;br /&gt;
**The gas mixer will accept decimal values, so the mix will be a perfect 2:1 mix of H2 and O2&lt;br /&gt;
&lt;br /&gt;
'''Extra:'''&lt;br /&gt;
*If the Oxygen pipe connects to '''Input''', and the Volatiles to '''Input2''' instead, the equation to use is&lt;br /&gt;
**gas mixer setting = 100 / (1 + ((2 * Temp.volatiles) / Temp.oxygen))&lt;br /&gt;
**This means B above must be swapped to B = A / Temp.oxygen&lt;br /&gt;
*Use a PAC or Transformer to put this circuit on it's own data network&lt;br /&gt;
*The circuit will require 170W on standby and 270W while mixing fuel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The fun math part that everyone will read'''&lt;br /&gt;
&lt;br /&gt;
The ideal gas law, the chemical formula and some understanding of the gas mixer is all that's needed to find the desired equation&lt;br /&gt;
*PV=nRT&lt;br /&gt;
*1 O2 + 2 H2 -&amp;gt; products&lt;br /&gt;
We want one expression for oxygen and another for volatiles, .o and .v will be used to indicate if it's oxygen or volatiles&lt;br /&gt;
*oxygen: P.o*V.o = n.o*R*T.o&lt;br /&gt;
*volatiles: P.v*V.v = n.v*R*T.v&lt;br /&gt;
The chemical formula tells us how n.o and n.v are related, n.v is twice the value of n.o, so we can remove the .o and .v by replacing them with n again&lt;br /&gt;
*n.o = n&lt;br /&gt;
*n.v = 2n&lt;br /&gt;
Now we will use this to solve both expressions for n&lt;br /&gt;
*oxygen: n = P.o*V.o / (R*T.o)&lt;br /&gt;
*volatiles: n = 1/2 * P.v*V.v / (R*T.v)&lt;br /&gt;
Combine the expressions&lt;br /&gt;
*P.o*V.o / (R*T.o) = 1/2 * P.v*V.v / (R*T.v)&lt;br /&gt;
We now cancel R from both sides. We can also remove P.o and P.v because the gas mixer is already compensating for differences in incoming pressures and we don't want to do that twice, this leaves us with&lt;br /&gt;
*V.o/T.o = 1/2 * V.v/T.v&lt;br /&gt;
The gas mixer can only influence the volume, not the temperature, so we will solve for the volume ratio&lt;br /&gt;
*V.o/V.v = T.o/(2*T.v)&lt;br /&gt;
The V.o/V.v ratio has no unit, it's just a number. So we can replace it with the settings on the gas mixer, because the value itself is unchanged from doing that&lt;br /&gt;
*1) Ratio.o/Ratio.v = T.o/(2*T.v)&lt;br /&gt;
This is our first equation.&amp;lt;br&amp;gt;&lt;br /&gt;
We now have two unknowns, Ratio.o and Ratio.v, and one equation. The gas mixer can give us another equation, looking at the input values of it tells us that it accepts values between 0 and 100, it even takes decimal values if the [[Labeller]] is used which is great, it means there won't be any rounding errors in the fuel, it will really be a perfect 1:2 ratio. Treating 100 as 100% means ratio.o and ratio.v makes more sense to use, we can just multiply with 100 at the end to give the gas mixer the value range it wants, doing it this way means we can avoid some clutter so the formulas are easier to read&lt;br /&gt;
*2) Ratio.o + Ratio.v = 100% = 1&lt;br /&gt;
Two equations, two unknowns. This can be solved.&amp;lt;br&amp;gt;&lt;br /&gt;
Lets do calculations for both Ratio.o or Ratio.v, the end result is the same but the formulas and which pipe goes where will be different.&lt;br /&gt;
&lt;br /&gt;
First lets solve for Ratio.o&lt;br /&gt;
*Ratio.v = 1 - Ratio.o&lt;br /&gt;
now substitute this into the first equation&lt;br /&gt;
*Ratio.o/(1-Ratio.o) = T.o/(2*T.v)&lt;br /&gt;
After some algebra we get&lt;br /&gt;
*Ratio.o = T.o/(2*T.v) / (1 + T.o/(2*T.v))&lt;br /&gt;
To make it easier to look at, lets substitute T.o/(2*T.v) for k&lt;br /&gt;
*Ratio.o = k / (1 + k)&lt;br /&gt;
*Ratio.o = 1 / (1/k + 1)&lt;br /&gt;
The 1/k part is annoying, but since the substitution is a fraction we can shuffle things around&lt;br /&gt;
*k = T.o/(2*T.v)&lt;br /&gt;
*1/k = (2*T.v)/T.o&lt;br /&gt;
Inserting that gives&lt;br /&gt;
*Ratio.o = 1 / ((2*T.v)/T.o + 1)&lt;br /&gt;
Now we will multiply with 100 to get a value between 0 and 100 which the gas mixer wants.&lt;br /&gt;
*gas mixer setting = 100 / (1 + (2*T.v)/T.o)&lt;br /&gt;
This is the final equation when O2 connects to input 1, the result will be sent to the gas mixer&lt;br /&gt;
&lt;br /&gt;
Secondly lets do Ratio.v&lt;br /&gt;
*Ratio.o = 1 - Ratio.v&lt;br /&gt;
now substitute this into the first equation&lt;br /&gt;
*(1-Ratio.v)/Ratio.v = T.o/(2*T.v)&lt;br /&gt;
After some algebra we get&lt;br /&gt;
*Ratio.v = 1 / (1 + T.o/(2*T.v))&lt;br /&gt;
To make it easier to look at, lets substitute T.o/(2*T.v) for k&lt;br /&gt;
*Ratio.v = 1 / (1 + k)&lt;br /&gt;
Now we will multiply with 100 to get a value between 0 and 100 which the gas mixer wants.&lt;br /&gt;
*gas mixer setting = 100 / (1 + T.o/(2*T.v))&lt;br /&gt;
This is the final equation when H2 connects to input 1, the result will be sent to the gas mixer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The code'''&lt;br /&gt;
&lt;br /&gt;
If you made it this far, and want to do all this with an IC, some handy MIPS code (with the temperatures of the Volatiles and Oxygen in registers aliased as T.v and T.o):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mixratio_ox:&lt;br /&gt;
# input1 - oxygen, input2 - volatiles&lt;br /&gt;
# gas mixer setting = 100/(1+((2*T.v)/T.o))&lt;br /&gt;
mul r0 T.v 2 # (2*T.v)&lt;br /&gt;
div r0 r0 T.o # ((2*T.v)/T.o)&lt;br /&gt;
add r0 1 r0 # (1+((2*T.v)/T.o))&lt;br /&gt;
div r0 100 r0 # 100/(1+((2*T.v)/T.o))&lt;br /&gt;
sb mixer Setting r0&lt;br /&gt;
j ra&lt;br /&gt;
&lt;br /&gt;
mixratio_vol:&lt;br /&gt;
# input1 - volatiles, input2 - oxygen&lt;br /&gt;
# gas mixer setting = 100/(1+(T.o/(2*T.v)))&lt;br /&gt;
mul r0 T.v 2 # (2*T.v)&lt;br /&gt;
div r0 T.o r0 # (T.o/(2*T.v))&lt;br /&gt;
add r0 1 r0 # (1+(T.o/(2*T.v)))&lt;br /&gt;
div r0 100 r0 # 100/(1+(T.o/(2*T.v)))&lt;br /&gt;
sb mixer Setting r0&lt;br /&gt;
j ra&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Temperature_independent_fuel_mixing&amp;diff=22495</id>
		<title>Temperature independent fuel mixing</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Temperature_independent_fuel_mixing&amp;diff=22495"/>
				<updated>2025-03-16T00:12:08Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Link Pipe_Gas_Mixer on the first mention.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Making fuel with a [[Pipe_Gas_Mixer|gas mixer]] set to 33:67 works fine when the incoming O2 and H2 have the same temperature. But when the temperature is different, the mix will become incorrect.&lt;br /&gt;
&lt;br /&gt;
To get a perfect fuel mix regardless of the temperature difference, a circuit can be used to calculate which gas mixer setting to use. The gas mixer will accept decimal values, so it's incredibly accurate. This allows it to always make a perfect 1:2 mix. Just don't forget that making hot fuel will lead to explosions, if that should happen, please enjoy the strongest and most perfect explosion possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Components needed:'''&lt;br /&gt;
*3 logic I/O (2 readers, 1 writer)&lt;br /&gt;
*4 logic processor (all math)&lt;br /&gt;
*3 logic memory&lt;br /&gt;
*2 pipe analyzer&lt;br /&gt;
*1 gas mixer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Build:'''&lt;br /&gt;
&lt;br /&gt;
This part will turn the following equation into a circuit, it will only work when the '''H2 pipe''' is connected to '''Input''' and the '''O2 pipe''' to '''Input2'''&amp;lt;br&amp;gt;&lt;br /&gt;
gas mixer setting = 100 / (1 + (Temp.oxygen / (2 * Temp.volatiles)))&lt;br /&gt;
&lt;br /&gt;
*Connect the H2 pipe to input 1 and O2 pipe to input 2&lt;br /&gt;
*2 pipe analyzers&lt;br /&gt;
**On the O2 and H2 sides&lt;br /&gt;
*2 logic readers&lt;br /&gt;
**Read the temperatures of the pure O2 and H2&lt;br /&gt;
*4 math and 3 memory units for calculations&lt;br /&gt;
**A = 2*Temp.volatiles&lt;br /&gt;
**B = Temp.oxygen/A&lt;br /&gt;
**C = B+1&lt;br /&gt;
**D = 100/C&lt;br /&gt;
*1 logic writer to send the result to the gas mixer&lt;br /&gt;
**The gas mixer will accept decimal values, so the mix will be a perfect 2:1 mix of H2 and O2&lt;br /&gt;
&lt;br /&gt;
'''Extra:'''&lt;br /&gt;
*If the Oxygen pipe connects to '''Input''', and the Volatiles to '''Input2''' instead, the equation to use is&lt;br /&gt;
**gas mixer setting = 100 / (1 + ((2 * Temp.volatiles) / Temp.oxygen))&lt;br /&gt;
**This means B above must be swapped to B = A / Temp.oxygen&lt;br /&gt;
*Use a PAC or Transformer to put this circuit on it's own data network&lt;br /&gt;
*The circuit will require 170W on standby and 270W while mixing fuel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The fun math part that everyone will read'''&lt;br /&gt;
&lt;br /&gt;
The ideal gas law, the chemical formula and some understanding of the gas mixer is all that's needed to find the desired equation&lt;br /&gt;
*PV=nRT&lt;br /&gt;
*1 O2 + 2 H2 -&amp;gt; products&lt;br /&gt;
We want one expression for oxygen and another for volatiles, .o and .v will be used to indicate if it's oxygen or volatiles&lt;br /&gt;
*oxygen: P.o*V.o = n.o*R*T.o&lt;br /&gt;
*volatiles: P.v*V.v = n.v*R*T.v&lt;br /&gt;
The chemical formula tells us how n.o and n.v are related, n.v is twice the value of n.o, so we can remove the .o and .v by replacing them with n again&lt;br /&gt;
*n.o = n&lt;br /&gt;
*n.v = 2n&lt;br /&gt;
Now we will use this to solve both expressions for n&lt;br /&gt;
*oxygen: n = P.o*V.o / (R*T.o)&lt;br /&gt;
*volatiles: n = 1/2 * P.v*V.v / (R*T.v)&lt;br /&gt;
Combine the expressions&lt;br /&gt;
*P.o*V.o / (R*T.o) = 1/2 * P.v*V.v / (R*T.v)&lt;br /&gt;
We now cancel R from both sides. We can also remove P.o and P.v because the gas mixer is already compensating for differences in incoming pressures and we don't want to do that twice, this leaves us with&lt;br /&gt;
*V.o/T.o = 1/2 * V.v/T.v&lt;br /&gt;
The gas mixer can only influence the volume, not the temperature, so we will solve for the volume ratio&lt;br /&gt;
*V.o/V.v = T.o/(2*T.v)&lt;br /&gt;
The V.o/V.v ratio has no unit, it's just a number. So we can replace it with the settings on the gas mixer, because the value itself is unchanged from doing that&lt;br /&gt;
*1) Ratio.o/Ratio.v = T.o/(2*T.v)&lt;br /&gt;
This is our first equation.&amp;lt;br&amp;gt;&lt;br /&gt;
We now have two unknowns, Ratio.o and Ratio.v, and one equation. The gas mixer can give us another equation, looking at the input values of it tells us that it accepts values between 0 and 100, it even takes decimal values if the [[Labeller]] is used which is great, it means there won't be any rounding errors in the fuel, it will really be a perfect 1:2 ratio. Treating 100 as 100% means ratio.o and ratio.v makes more sense to use, we can just multiply with 100 at the end to give the gas mixer the value range it wants, doing it this way means we can avoid some clutter so the formulas are easier to read&lt;br /&gt;
*2) Ratio.o + Ratio.v = 100% = 1&lt;br /&gt;
Two equations, two unknowns. This can be solved.&amp;lt;br&amp;gt;&lt;br /&gt;
Lets do calculations for both Ratio.o or Ratio.v, the end result is the same but the formulas and which pipe goes where will be different.&lt;br /&gt;
&lt;br /&gt;
First lets solve for Ratio.o&lt;br /&gt;
*Ratio.v = 1 - Ratio.o&lt;br /&gt;
now substitute this into the first equation&lt;br /&gt;
*Ratio.o/(1-Ratio.o) = T.o/(2*T.v)&lt;br /&gt;
After some algebra we get&lt;br /&gt;
*Ratio.o = T.o/(2*T.v) / (1 + T.o/(2*T.v))&lt;br /&gt;
To make it easier to look at, lets substitute T.o/(2*T.v) for k&lt;br /&gt;
*Ratio.o = k / (1 + k)&lt;br /&gt;
*Ratio.o = 1 / (1/k + 1)&lt;br /&gt;
The 1/k part is annoying, but since the substitution is a fraction we can shuffle things around&lt;br /&gt;
*k = T.o/(2*T.v)&lt;br /&gt;
*1/k = (2*T.v)/T.o&lt;br /&gt;
Inserting that gives&lt;br /&gt;
*Ratio.o = 1 / ((2*T.v)/T.o + 1)&lt;br /&gt;
Now we will multiply with 100 to get a value between 0 and 100 which the gas mixer wants.&lt;br /&gt;
*gas mixer setting = 100 / (1 + (2*T.v)/T.o)&lt;br /&gt;
This is the final equation when O2 connects to input 1, the result will be sent to the gas mixer&lt;br /&gt;
&lt;br /&gt;
Secondly lets do Ratio.v&lt;br /&gt;
*Ratio.o = 1 - Ratio.v&lt;br /&gt;
now substitute this into the first equation&lt;br /&gt;
*(1-Ratio.v)/Ratio.v = T.o/(2*T.v)&lt;br /&gt;
After some algebra we get&lt;br /&gt;
*Ratio.v = 1 / (1 + T.o/(2*T.v))&lt;br /&gt;
To make it easier to look at, lets substitute T.o/(2*T.v) for k&lt;br /&gt;
*Ratio.v = 1 / (1 + k)&lt;br /&gt;
Now we will multiply with 100 to get a value between 0 and 100 which the gas mixer wants.&lt;br /&gt;
*gas mixer setting = 100 / (1 + T.o/(2*T.v))&lt;br /&gt;
This is the final equation when H2 connects to input 1, the result will be sent to the gas mixer&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Kit_(Hangar_Door)&amp;diff=22472</id>
		<title>Kit (Hangar Door)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Kit_(Hangar_Door)&amp;diff=22472"/>
				<updated>2025-02-27T22:56:19Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefab names and hashes to the variants table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Construction]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Hangar Door)&lt;br /&gt;
 | image       = [[File:ItemKitHangarDoor.png]]&lt;br /&gt;
 | stacks      = yes&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 5g [[Copper]], 5g [[Gold]], 25g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
==Purpose== &lt;br /&gt;
A Kit (Hangar Door) is used as modular pieces for making larger hangar doors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
==Characteristics==&lt;br /&gt;
All variants of Kit (Hangar Door) share the following characteristics:&lt;br /&gt;
* They are guaranteed to be airtight.&lt;br /&gt;
* They can only be opened using logic or a crowbar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
==Variants==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Variant !! Requirements || Pressure rupture point (kPa) || [[Power]] draw (Watts) || Prefab Name || Prefab Hash&lt;br /&gt;
|-&lt;br /&gt;
| [[Small_Hangar_Door|Small Hangar Door]] || 1 x Kit (Hangar Door) || 300 || 25 || StructureAirlockGate || 1736080881&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium_Hangar_Door|Medium Hangar Door]] || 2 x Kit (Hangar Door) || 300 || 25 || StructureMediumHangerDoor || -566348148&lt;br /&gt;
|-&lt;br /&gt;
| [[Large_Hangar_Door|Large Hangar Door]] || 3 x Kit (Hangar Door) || 300 || 25 || StructureLargeHangerDoor || -1351081801&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manufacture==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Manufacturer !! Requirements &lt;br /&gt;
|-&lt;br /&gt;
| [[Hydraulic Pipe Bender]] || 500 [[Power]], 5g [[Copper]], 5g [[Gold]], 25g [[Steel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recycling==&lt;br /&gt;
Kit (Hangar Door)'s can be recycled using a [[Recycler]] in conjunction with a [[Centrifuge]] to yield #g [[Iron]] and #g [[Copper]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
==Destruction==&lt;br /&gt;
Kit (Hangar Door)'s can be destroyed using a [[Arc Furnace]], a [[Furnace]] or with multiple shots from a [[Weapon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Kit (Door)]]&lt;br /&gt;
* [[Kit (Blast Door)]]&lt;br /&gt;
* [[Kit (Docking Port)]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Stacker&amp;diff=22468</id>
		<title>Stacker</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Stacker&amp;diff=22468"/>
				<updated>2025-02-24T20:47:39Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefab hash/name for both constructed forms of the stacker and the unloader.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Machines]]&lt;br /&gt;
[[Category:Import/Export]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Stacker)&lt;br /&gt;
 | image       = [[File:ItemKitStacker.png]]&lt;br /&gt;
 | createdwith = [[Autolathe]], [[Fabricator]]&lt;br /&gt;
 | cost        = 10g [[Ingot_(Iron)|Iron]], 2g [[Ingot_(Copper)|Copper]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
The kit has 3 variations : 2 are the Stacker, with the power/data port on one side or the other. The last variant is the Unloader&lt;br /&gt;
&lt;br /&gt;
=Stacker=&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Stacker&lt;br /&gt;
 | power_usage      = 50W&lt;br /&gt;
 | prefab_hash      = Normal: -2020231820 &amp;lt;br/&amp;gt; Reversed: 1585641623&lt;br /&gt;
 | prefab_name      = StructureStacker &amp;lt;br/&amp;gt; StructureStackerReverse&lt;br /&gt;
 | placed_with_item = [[Kit (Stacker)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Stacker)]]&lt;br /&gt;
 | slot_0           = Import&lt;br /&gt;
 | slot_1           = Export&lt;br /&gt;
 | slot_2           = Inside Machine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Used to stack items in a chosen quantity. The stacker holds back the input until the configured quantity can be stacked _or_ until the input item type changes. If the input is bigger than the chosen quantity, the stacker (despite its name) splits it.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || 0 = Automatic stacking and export,&amp;lt;br&amp;gt; 1 = Stack and hold until Activate = 1&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || If set to 1, the Stacker will clear its content via its Export Slot without regard to the Setting&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Default is 1. Sets the Stack Size (won't actually stack to that size if item's max stack size is smaller)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Integer? || Writing on this Parameter will reset the ExportCount and ImportCount values to zero.&lt;br /&gt;
|-&lt;br /&gt;
| Output || Integer || Value of 0 for Mode 0. If you set this to 1 while in Mode 1 the stacker will export a batch of items from storage with quantity Setting.  If there are not enough items in storage, they will not be output.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || Incremented each time an item stack enter by the Import slot &lt;br /&gt;
|-&lt;br /&gt;
| ExportCount || Integer || Incremented each time an item stack exit by the Export Slot&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || 1 if empty, 0 if something is inside the Stacker. When set to 0 The player can use the lever to clear the Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Default is 1. Shows the Stack Size this Stacker is set to.&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || In watts. The Stacker requires 5W to operate.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Float || Hash ID of the Stacker.&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Output || Integer || Value of 0 in Mode 0. Mode 1 sets this to -1.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The stacker can only stack things up to the stacking limit of the given item:&lt;br /&gt;
*Ingots can be stacked up to 500.&lt;br /&gt;
*Ore will not stack over 50.&lt;br /&gt;
&lt;br /&gt;
=Unloader=&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Unloader&lt;br /&gt;
 | power_usage      = 50W&lt;br /&gt;
 | prefab_hash      = 750118160&lt;br /&gt;
 | prefab_name      = StructureUnloader&lt;br /&gt;
 | placed_with_item = [[Kit (Stacker)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Stacker)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The unloader variant will empty the content of a belt/container. It will output everything that is inside, followed by belt/container itself.&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || 0 = automatic export,&amp;lt;br&amp;gt; 1 = holds export until Output set&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Integer? || Writing on this Parameter will reset the ExportCount and ImportCount values to zero.&lt;br /&gt;
|-&lt;br /&gt;
| Output || Integer || Value of 0 in Mode 0. Mode 1 sets this to -1 as default.&amp;lt;br&amp;gt; Writing a 0 (import) will export the entire container and reset Output to -1,&amp;lt;br&amp;gt; 1 (export) will export a single item stack from the container and will reset Output to -1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || In watts. The Unloader require 50W to operate.&lt;br /&gt;
|-&lt;br /&gt;
| ExportCount || Integer || Incremented each time an item stack exit by the Export Slot&lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || Incremented each time an item stack enter by the Import slot &lt;br /&gt;
|-&lt;br /&gt;
| Output || Integer || Value of 0 for Mode 0. Mode 1 sets this to -1(hold output)&amp;lt;br&amp;gt;  and will reset after output is written and an item is exported.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Logic_Sorter&amp;diff=22461</id>
		<title>Logic Sorter</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Logic_Sorter&amp;diff=22461"/>
				<updated>2025-02-19T22:10:21Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add table for CONDOP values, including pre-shifted.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Machines]]&lt;br /&gt;
[[Category:Import/Export]]&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name = Logic Sorter&lt;br /&gt;
| image = [[File:StructureLogicSorter.png]]&lt;br /&gt;
| prefab_hash = 873418029&lt;br /&gt;
| prefab_name = StructureLogicSorter&lt;br /&gt;
| power_usage = 5W&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
| placed_with_item = [[Kit (Sorter)]]&lt;br /&gt;
| item_rec1 = [[Kit (Sorter)]]&lt;br /&gt;
}}&lt;br /&gt;
{{Distinguish|Sorter}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;q&amp;gt;Contains an Internal Memory which is assessed to check whether something should be sorted. When an item is in the Import slot Slot, the stack is checked and if result is true the thing is moved to the Export2 slot slot, otherwise it is moved to the Export slot slot. The Mode is used in how the stack is assessed, by default the mode is ALL, so every instruction in the stack would need to return true.&amp;lt;/q&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''- Stationpedia'''&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
Logic sorter is similar in almost every way to the previous sorter but has a internal memory that can be configured with logic and bit shifting to sort items passing through. When an item enters the import slot, it is checked against the filters in memory.  If the Mode is 0(All) then every filter must return true for the item to be sent to the export 2 slot.  If the mode is 1(Any) then as long as one of the filters returns true, the item matches and will be sent to the export 2 slot.&lt;br /&gt;
&lt;br /&gt;
==Filter Instructions==&lt;br /&gt;
Check the in game Stationpedia [F1 on your keyboard] for formatting and instruction sizes to determine how to populate the memory.  Be warned that the stationpedia fails to document the endianness (bit 0 is the least significant bit).  While the stationpedia does document that the Logic Sorter has 256 bytes of memory, it is addressed as 32 x 8-byte (64-bit) numbers.&lt;br /&gt;
&lt;br /&gt;
If you wish your sorter to send [[Steel Ingot]]s to the second output you should place the value 0xd8f8af8d_01 ( = 931885190401 decimal ) into memory 0.  More complicated programs will have to consider whether they want to use Mode 0 (match All), Mode 1 (match Any), or Mode 2 (match None).&lt;br /&gt;
&lt;br /&gt;
It is more readable to calculate the instructions using [[IC10]] like this:&lt;br /&gt;
&lt;br /&gt;
{{ICCode|&lt;br /&gt;
alias sorter d0&lt;br /&gt;
define steel HASH(&amp;quot;ItemSteelIngot&amp;quot;)&lt;br /&gt;
s sorter Mode 1 # Any&lt;br /&gt;
clr sorter # erase any stale instructions in RAM&lt;br /&gt;
sll r0 steel 8&lt;br /&gt;
or r0 r0 SorterInstruction.FilterPrefabHashEquals&lt;br /&gt;
put sorter 0 r0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Sorter Instruction !! OP Code !! Description&lt;br /&gt;
|-&lt;br /&gt;
| FilterPrefabHashEquals || 1 || Compares Hash of item in import slot to the set hash and returns true if equal.&lt;br /&gt;
|-&lt;br /&gt;
| FilterPrefabHashNotEquals || 2 || Compares Hash of item in import slot to the set hash and returns true if not equal.&lt;br /&gt;
|-&lt;br /&gt;
| FilterSortingClassCompare || 3 || Compares the sorting class of an object in input slot. Example would be all ores. &lt;br /&gt;
|-&lt;br /&gt;
| FilterSlotTypeCompare || 4 || Compares the item type of an object in the input slot. See slot type table below for item comparisons.&lt;br /&gt;
|-&lt;br /&gt;
| FilterQuantityCompare || 5 || Compares the stack size of the items in the import slot. &lt;br /&gt;
|-&lt;br /&gt;
|LimitNextExecutionCount || 6 || Ensures the next executable instruction will only return true a specified number of times. Each time it returns true, it decrements by one. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Conditional Operation (CONDOP) !! Value !! Pre-shifted&lt;br /&gt;
|-&lt;br /&gt;
| Equals || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Greater || 1 || 256&lt;br /&gt;
|-&lt;br /&gt;
| Less || 2 || 512&lt;br /&gt;
|-&lt;br /&gt;
| NotEquals || 3 || 768&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
MSB                                                          LSB&lt;br /&gt;
6666555555555544444444443333333333222222222211111111110000000000&lt;br /&gt;
3210987654321098765432109876543210987654321098765432109876543210&lt;br /&gt;
FilterPrefabHashEquals&lt;br /&gt;
########################(                   PREFAB_HASH)(     1)&lt;br /&gt;
FilterPrefabHashNotEquals&lt;br /&gt;
########################(                   PREFAB_HASH)(     2)&lt;br /&gt;
FilterSortingClassCompare&lt;br /&gt;
################################( SORTING_CLASS)(CONDOP)(     3)&lt;br /&gt;
FilterSlotTypeCompare&lt;br /&gt;
################################(     SLOT_TYPE)(CONDOP)(     4)&lt;br /&gt;
FilterQuantityCompare&lt;br /&gt;
################################(      QUANTITY)(CONDOP)(     5)&lt;br /&gt;
LimitNextExecutionByCount&lt;br /&gt;
########################(                         COUNT)(     6)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Logic Sorter is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Mode|Integer|The mode of the Logic Sorter.|multiple=3|0|All|1|Any|2|None}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Logic Sorter.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Logic Sorter.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|ClearMemory|Integer|r=0|When set to 1, clears the counter memory (e.g. ExportCount). Will set itself back to 0 when actioned}}&lt;br /&gt;
{{Data Parameters/row|ExportCount|Integer|w=0|How many items exported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ImportCount|Integer|w=0|How many items imported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data Slots ===&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader's &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Import || Import slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Export (reject) || Export slot.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Export (accept) || Export slot.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Data Disk || Diskslot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Returns maximum stacksize.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID for slot type comparison.&lt;br /&gt;
|-&lt;br /&gt;
| SortingClass || Integer || Class group of items. &lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of item stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item Slot Classes / Types ==&lt;br /&gt;
&lt;br /&gt;
Reading the ''class'' attribute of the input slot will give one of the following values:&lt;br /&gt;
&lt;br /&gt;
Note that you can use &amp;lt;pre style=&amp;quot;display: inline&amp;quot;&amp;gt;SlotClass.&amp;lt;Item&amp;gt;&amp;lt;/pre&amp;gt; directly in IC code instead of the numeric value&lt;br /&gt;
*NOTE The classes listed in this section are FilterSlotTypeCompare and NOT sorting class.  eg: SortingClass.Ores vs SlotClass.Ore&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Item values and descriptions&lt;br /&gt;
! Item !! Value !! Description !! Item !! Value !! Description !! Item !! Value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| None || 0 || || Helmet || 1 || || Suit || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Back || 3 || || GasFilter || 4 || || GasCanister || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || 6 || || Circuitboard || 7 || || DataDisk || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| Organ || 9 || || Ore || 10 || Includes reagent mixes from recycler and ices || Plant || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| Uniform || 12 || || Entity || 13 || || Battery || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| Egg || 15 || || Belt || 16 || || Tool || 17 ||&lt;br /&gt;
|-&lt;br /&gt;
| Appliance || 18 || || Ingot || 19 || || Torpedo || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || 21 || || AccessCard || 22 || || Magazine || 23 ||&lt;br /&gt;
|-&lt;br /&gt;
| Circuit || 24 || || Bottle || 25 || || ProgrammableChip || 26 ||&lt;br /&gt;
|-&lt;br /&gt;
| Glasses || 27 || || CreditCard || 28 || || DirtCanister || 29 ||&lt;br /&gt;
|-&lt;br /&gt;
| SensorProcessingUnit || 30 || || LiquidCanister || 31 || || LiquidBottle || 32 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wreckage || 33 || || SoundCartridge || 34 || || DrillHead || 35 ||&lt;br /&gt;
|-&lt;br /&gt;
| ScanningHead || 36 || || Flare || 37 || || Blocked || 38 ||&lt;br /&gt;
|-&lt;br /&gt;
| SuitMod || 39 || || Crate || 40 || || Portables || 41 ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Wind_Turbine&amp;diff=22440</id>
		<title>Wind Turbine</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Wind_Turbine&amp;diff=22440"/>
				<updated>2025-02-16T06:10:29Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add Structurebox and add name and hash for the itembox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Wind Turbine)&lt;br /&gt;
 | image       = [[File:{{#setmainimage:ItemKitWindTurbine.png}}]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
 | constructs  = Wind Turbine&lt;br /&gt;
 | createdwith = [[Electronics Printer Mk. II]]&lt;br /&gt;
 | cost        = 20g [[Steel]], 5g [[Electrum]], 10g [[Copper]]&lt;br /&gt;
 | prefabname  = ItemKitWindTurbine&lt;br /&gt;
 | prefabhash  = -868916503&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name = Wind Turbine&lt;br /&gt;
| prefab_hash = -2082355173&lt;br /&gt;
| prefab_name = StructureWindTurbine&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| placed_with_item = [[Kit (Wind Turbine)]]&lt;br /&gt;
| const_with_tool1 = [[Welding Torch]]&lt;br /&gt;
| const_with_item1 = 5 x [[Steel Sheets]]&lt;br /&gt;
| const_with_item2 = 5 x [[Cable Coil]]&lt;br /&gt;
| const_with_tool3 = [[Screwdriver]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Kit that produces the Wind Turbine, a tall wind power generating structure. Created with an Electronics Printer (Tier Two) &lt;br /&gt;
Using the following resources: 10 x Copper, 20 x Steel, 5 x Electrum&lt;br /&gt;
&lt;br /&gt;
After construction it will need to be completed with the following tools/resources:&lt;br /&gt;
Welding Torch and 5 x Steel Sheets, Screwdriver and 2 Electronic parts.&lt;br /&gt;
&lt;br /&gt;
Once completed in game Stationpedia info currently says it is optimized to produce power up to 500W and the output varies depending on wind speed. Storms could dramatically increase this up to 10,000W so safeguard your power networks!&lt;br /&gt;
&lt;br /&gt;
Note: wind turbine registered to yield 20kw in storm on europa 13.01.25&lt;br /&gt;
&lt;br /&gt;
==Stationpedia Description==&lt;br /&gt;
The Stationeers wind turbine was first designed by Norsec atmospheric engineers, looking to create a wind-driven power generation system that would operate even on exceedingly low atmosphere worlds. The ultra-light blades respond to exceedingly low atmospheric densities, while being strong enough to function even under huge strain in much more demanding environments.&lt;br /&gt;
While the wind turbine is optimized to produce power (up to 500W) even on low atmosphere worlds, it performs best in denser environments. Output varies with wind speed and, during storms, may increase dramatically (up to 10,000W), so be careful to design your power networks with that in mind.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash|| Integer || Returns [[ItemHash]] of device&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Pipe_Digital_Valve&amp;diff=22439</id>
		<title>Pipe Digital Valve</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Pipe_Digital_Valve&amp;diff=22439"/>
				<updated>2025-02-16T04:49:18Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Fix name in Itembox template, add Structurbox template with relevant info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Digital Valve)&lt;br /&gt;
 | image       = [[File:ItemPipeDigitalValve.png]]&lt;br /&gt;
 | prefabhash = -1532448832&lt;br /&gt;
 | prefabname = ItemPipeDigitalValve&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]], [[Fabricator]]&lt;br /&gt;
 | cost        = 2g [[Copper Ingot|Copper]], 5g [[Steel Ingot|Steel]], 3g [[Invar Ingot|Invar]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name = Pipe Digital Valve&lt;br /&gt;
| prefab_hash = -1280984102&lt;br /&gt;
| prefab_name = StructureDigitalValve&lt;br /&gt;
| power_usage = 5W&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
| placed_with_item = [[Kit (Digital Valve)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Pipe Digital Valve=&lt;br /&gt;
==Description==&lt;br /&gt;
A valve which can be operated by logic network. Switching its &amp;quot;On&amp;quot; variable to 1 causes the valve to be fully open, switching to 0 closes the valve to completely close. &lt;br /&gt;
Power usage: 0 Watts when off. 5 Watts when on. &lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Locks the Pipe Digital Valve, when set to 1. Unlocks it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Float || Does not function.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the Pipe Digital Valve on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || Returns 100. (Assumption) Returns the maximum throughput percentage of the Pipe Digital Valve.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Returns whether the Pipe Digital Valve is locked. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the Pipe Digital Valve is currently flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Float || Returns a range from 0.0 to 100.0. Does not function. (Assumption) Returns the percentage of opening of the Pipe Digital Valve.&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power needed for the Pipe Digital Valve.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || Returns a range from 0.0 to 1.0. Does not function. (Assumption) Returns the differential in pressure between the sides of the Pipe Digital Valve.&lt;br /&gt;
|-&lt;br /&gt;
| Prefab Hash || Integer || (Assumption) Returns (-1280984102) a unique type identifier for the Pipe Digital Valve.&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the Pipe Digital Valve is receiving power and is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the Pipe Digital Valve is set to on. (0 for no, 1 for yes)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Furnace&amp;diff=22435</id>
		<title>Furnace</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Furnace&amp;diff=22435"/>
				<updated>2025-02-15T06:47:15Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add prefab_hash and prefab_name for StructureFurnace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Furnace)&lt;br /&gt;
 | image       = [[File:ItemKitFurnace.png]]&lt;br /&gt;
 | createdwith = [[Special:MyLanguage/Autolathe|Autolathe]], [[Special:MyLanguage/Fabricator|Fabricator]]&lt;br /&gt;
 | cost        = 30g [[Special:MyLanguage/Iron|Iron]], 10g [[Special:MyLanguage/Copper|Copper]]&lt;br /&gt;
 | volume      = 1000 L&lt;br /&gt;
 | logic       =&lt;br /&gt;
* Open&lt;br /&gt;
* Pressure&lt;br /&gt;
* Temperature&lt;br /&gt;
* Lock&lt;br /&gt;
* Setting&lt;br /&gt;
* Reagents&lt;br /&gt;
* RatioOxygen&lt;br /&gt;
* RatioCarbonDioxide&lt;br /&gt;
* RatioNitrogen&lt;br /&gt;
* RatioPollutant&lt;br /&gt;
* RatioVolatile&lt;br /&gt;
* RatioWater&lt;br /&gt;
* Maximum&lt;br /&gt;
* Ratio&lt;br /&gt;
* ImportQuantity&lt;br /&gt;
* ImportSlotOccupant&lt;br /&gt;
* ExportQuantity&lt;br /&gt;
* ExportSlotOccupant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Furnace&lt;br /&gt;
 | image            = [[File:Furnace.jpg]]&lt;br /&gt;
 | prefab_hash      = 1947944864&lt;br /&gt;
 | prefab_name      = StructureFurnace&lt;br /&gt;
 | placed_with_item = [[Kit (Furnace)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | const_with_tool1 = [[Wrench]]&lt;br /&gt;
 | const_with_item1 = 2x [[Iron Sheets]]&lt;br /&gt;
 | decon_with_tool1 = [[Crowbar]]&lt;br /&gt;
 | item_rec1        = [[Kit (Furnace)]]&lt;br /&gt;
 | const_with_tool2 = [[Welding Torch]]&lt;br /&gt;
 | const_with_item2 = 2x [[Iron Sheets]]&lt;br /&gt;
 | decon_with_tool2 = [[Special:MyLanguage/Crowbar|Crowbar]]&lt;br /&gt;
 | item_rec2        = 2x [[Iron Sheets]]&lt;br /&gt;
 | decon_with_tool3 = [[Angle Grinder]]&lt;br /&gt;
 | item_rec3        = 2x [[Iron Sheets|Iron Sheets]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
Used to smelt [[Ore|ore]] into ingots and alloys using an oxygen/volatile gas mix. [[Special:MyLanguage/Ice (Oxite)|Ice (Oxite)]] and [[Special:MyLanguage/Ice (Volatiles)|Ice (Volatiles)]] can be manually input directly in the furnace in order to create crude gas mixtures, or to be directly extracted as an easy trick for melting the ice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
If the contents of the furnace are ejected without reaching the required temperature and pressure for smelting, they'll come out as [[Special:MyLanguage/Reagent Mix|Reagent Mix]] which can be processed in a [[Special:MyLanguage/Centrifuge|Centrifuge]] to recover the raw ores. [[Special:MyLanguage/Reagent Mix|Reagent Mix]] can also be re-smelted if the ingredients and ratios are a valid alloy recipe. This allows an intermission when the resources for reaching the required temperature / pressure are not on hand / need to be gathered first. Effectively, this means that the used metals can be 'reserved' for the intended alloy.&lt;br /&gt;
&lt;br /&gt;
The Furnace can be used to smelt basic ores and simpler alloys, but an [[Advanced Furnace]] will be required for the more complex alloys.&lt;br /&gt;
&lt;br /&gt;
An [[Arc Furnace]] (included in the starting gear) is required to make the metals for manufacturing a Furnace.  By comparison, the Furnace can do everything the Arc Furnace can do, but without using electricity.&lt;br /&gt;
&lt;br /&gt;
== Recipes == &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
While smelting most alloys is easily achieved with ice, some other recipes usually require a working piping setup (a valve and passive vent at bare minimum to vent the internal gasses). This can be done by separating gases into tanks using atmospheric units and piping individual gases through a mixer and a [[Special:MyLanguage/Pressure Regulator|Pressure Regulator]] or a [[Special:MyLanguage/Pipe Volume Pump|Pipe Volume Pump]] connected to the furnace input. Another method would be to mix Volatile ices and Oxite ices in an Ice Crusher to produce [[Fuel#Basic_Ice_Crusher_Setup|fuel]]. &amp;lt;br&amp;gt;The Furance's output can also be extracted and vented/recycled through a backpressure regulator to keep furnace pressure in check. The optimal gas mix that burns completely is 1 part (33.3%) oxygen to 2 parts (66.6%) volatiles, other mixes would also work but leave you with leftover oxygen or volatiles depending on the percentages used. It could also result in lower temperature if that is desired, but you could also use a volume pump with a lower fuel input setting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
'''Make sure to put the fuel in first, then press the activate button. Afterwards put in the ingredients and press the handle after you see the &amp;quot;will produce&amp;quot; while hovering over the furnace.'''  Also, You MUST put in exact amounts matching the recipe amounts. For instance, you must put in 12 iron and 4 coal to make 16 steel. You cannot put in 12 iron and 7 coal. The furnace will not manufacture anything if the ingredient ratios are not correct and you will have to eject it all or add resources to balance the recipe.&lt;br /&gt;
{{:Furnace/Recipes}} &lt;br /&gt;
&lt;br /&gt;
=== Tips === &amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
*Placing 15 ice(volatiles) and 15 ice(oxite) will bring pressure to around 22000kpa and temp 2000k. For Invar, you will have to wait for the temperature to drop before you can process. You can use this time while the pressure is still over 20000kpa to make constantan. &amp;lt;br /&amp;gt;&lt;br /&gt;
*All other alloys can be achieved with a ratio of 2 volatiles to 1 oxite&lt;br /&gt;
*If atmosphere inside and/or around furnace is too cold to melt ice one can press 'activate' button to manually melt one ice per ignition attempt. You will need to press the ignition button for each piece of ice from the first stack that you put in. Until all solid matter was melted the import slot will remain blocked.&lt;br /&gt;
*[[Special:MyLanguage/Reagent Mix|Reagent Mix]] can be re-melted to continue balancing the recipe should you need to gather more resources or find yourself unable to balance the temperature/pressure manually.&lt;br /&gt;
&lt;br /&gt;
===Some example fuel mixes=== &amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |Prime&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |FAR&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |In: Mols&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Result&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; |Out: Mols&lt;br /&gt;
|-&lt;br /&gt;
!H2&lt;br /&gt;
!O2&lt;br /&gt;
!Press.&lt;br /&gt;
!Celcius&lt;br /&gt;
!Kelvin&lt;br /&gt;
!O2&lt;br /&gt;
!H2&lt;br /&gt;
!Co2&lt;br /&gt;
!X&lt;br /&gt;
|-&lt;br /&gt;
|100 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|29&lt;br /&gt;
|14&lt;br /&gt;
|2 135&lt;br /&gt;
|1 953&lt;br /&gt;
|2 216&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|82&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|59&lt;br /&gt;
|29&lt;br /&gt;
|4 500&lt;br /&gt;
|2 000&lt;br /&gt;
|2 273&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|169&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|3:1&lt;br /&gt;
|65&lt;br /&gt;
|21&lt;br /&gt;
|3 400&lt;br /&gt;
|1 900&lt;br /&gt;
|2 173&lt;br /&gt;
|2&lt;br /&gt;
|26&lt;br /&gt;
|118&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|4:1&lt;br /&gt;
|72&lt;br /&gt;
|18&lt;br /&gt;
|3 000&lt;br /&gt;
|1 800&lt;br /&gt;
|2 273&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|99&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|1:1&lt;br /&gt;
|43&lt;br /&gt;
|43&lt;br /&gt;
|3 493&lt;br /&gt;
|1 917&lt;br /&gt;
|2 190&lt;br /&gt;
|22&lt;br /&gt;
|2&lt;br /&gt;
|127&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|1:4&lt;br /&gt;
|17&lt;br /&gt;
|68&lt;br /&gt;
|1 646&lt;br /&gt;
|1 319&lt;br /&gt;
|1 592&lt;br /&gt;
|63&lt;br /&gt;
|2&lt;br /&gt;
|50&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|300 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|86&lt;br /&gt;
|42&lt;br /&gt;
|6 850&lt;br /&gt;
|2 109&lt;br /&gt;
|2 382&lt;br /&gt;
|2&lt;br /&gt;
|7&lt;br /&gt;
|242&lt;br /&gt;
|115&lt;br /&gt;
|-&lt;br /&gt;
|902.7 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|263&lt;br /&gt;
|108&lt;br /&gt;
|19.25 MPa&lt;br /&gt;
|2 054&lt;br /&gt;
|2 357&lt;br /&gt;
|70&lt;br /&gt;
|7&lt;br /&gt;
|767&lt;br /&gt;
|151&lt;br /&gt;
|-&lt;br /&gt;
|1 MPa&lt;br /&gt;
|2:1&lt;br /&gt;
|291&lt;br /&gt;
|120&lt;br /&gt;
|21.62 MPa&lt;br /&gt;
|2 061&lt;br /&gt;
|2 334&lt;br /&gt;
|74&lt;br /&gt;
|7&lt;br /&gt;
|862&lt;br /&gt;
|170&lt;br /&gt;
|-&lt;br /&gt;
|1.497 MPa&lt;br /&gt;
|2:1&lt;br /&gt;
|408&lt;br /&gt;
|204&lt;br /&gt;
|35.34 MPa&lt;br /&gt;
|2 121&lt;br /&gt;
|2 394&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|1163&lt;br /&gt;
|581&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Some example alloy recipes=== &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
====Ice only recipes====&lt;br /&gt;
&lt;br /&gt;
The ices should be loaded into the Furnace and ignited, and then the ores should be loaded immediately after. No wait time is necessary. '''Make sure to put the fuel in first, then press the activate button. Afterwards put in the ingredients and wait for the button to turn green again, or until you see the &amp;quot;will produce&amp;quot; while hovering over the furnace.''' Then pull the handle and your alloy will be ejected. &lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ice Chunks&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ingredients&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Temperature&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pressure&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Alloy&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Volatiles)|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Oxite)|Oxite]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;75&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; '''[[Ore (Iron)|Iron Ore]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore (Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;25&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Coal)|Coal]]'''&lt;br /&gt;
|1.05 kK&lt;br /&gt;
|6.2 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Steel)|Steel]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Volatiles)|Volatiles]]'''&amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Oxite)|Oxite]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Copper)|Copper Ore]]'''  &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Nickel)|Nickel Ore]]''' &lt;br /&gt;
|1.81 kK&lt;br /&gt;
|21 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemConstantanIngot.png|link=Ingot (Constantan)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Constantan)|Constantan]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Volatiles)|Volatiles]]'''&amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;24&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Oxite)|Oxite]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Nickel)|Nickel Ore]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Iron)|Iron Ore]]'''&lt;br /&gt;
|1.5 kK&lt;br /&gt;
|19 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemInvarIngot.png|link=Ingot (Invar)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Invar)|Invar]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Volatiles)|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Oxite)|Oxite]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverIngot.png|link=Ingot (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Silver)|Silver Ingot]] ***'''  &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldIngot.png|link=Ingot (Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Gold)|Gold Ingot]] ***'''&lt;br /&gt;
|997 K&lt;br /&gt;
|1.1 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemElectrumIngot.png|link=Ingot (Electrum)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Electrum)|Electrum]]'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Volatiles)|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNitrice.png|link=Ice_(Nitrice)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Nitrice)|Nitrice]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIce.png|link=Ice_(Water)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ice_(Water)|Water Ice]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadIngot.png|link=Ingot (Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Lead)|Lead Ingot]] ***''' &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Iron)|Iron Ore]]'''&lt;br /&gt;
|528 K&lt;br /&gt;
|1.16 MPa&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSolderIngot.png|link=Ingot (Solder)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Solder)|Solder]]'''&lt;br /&gt;
|}  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''***''' Ingots are used instead of raw ores to prevent the production of extra gases when making these recipes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
====Gaseous Fuel Recipes====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|'''A basic [[Fuel#Basic_Ice_Crusher_Setup|ice crushing]], gas collection and measuring setup''']]&lt;br /&gt;
In this setup fuel is pumped into the furnace from either pre-measured canisters or pumped into the furnace in measured amounts. Fuel is a 2:1 Volatile to O2 mixture, a close approximtion of this ratio can be obtained from the raw gases produced when 2 Volatile and  1 Oxite ices are put into an Ice crusher, or by melting the gases in an enclosed area and pumping the gases into a canister with an active vent. Raw gasses made from ices will have a ratio of 3.6% Nitrogen, 32.7% Oxygen, and 63.7% Volatiles, and the Volatile to Oxygen ratio will be 1.95:1 instead of 2:1, but it will burn adequately well. &amp;lt;br&amp;gt;  The gas should be pumped into the furnace and ignited; the ores should be placed in the furnace as soon as the gases are ignited. It is not necessary to wait for the furnace to come up to temperature.  '''Make sure to put the fuel in first, then press the activate button. Afterwards put in the ingredients and wait for the button to turn green again, until you see the &amp;quot;will produce&amp;quot; while hovering over the furnace.''' Then pull the handle and your alloy will be ejected. &lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Canister Pressure @ 0°C&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Gases&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ingredients&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Temperature&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pressure&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Alloy&lt;br /&gt;
|-&lt;br /&gt;
|'''&amp;amp;nbsp;&amp;amp;ensp; &amp;amp;emsp;1,400 KPa''' &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; '''[[Fuel|Fuel]]'''  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-volatiles.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''24 Mols''' '''[[Volatiles|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''12.3 Mols''' '''[[Oxygen|Oxygen]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;75&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; '''[[Ore (Iron)|Iron Ore]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore (Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;25&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Coal)|Coal]]'''&lt;br /&gt;
|'''910 K'''&lt;br /&gt;
|'''4.63 MPa'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Steel)|Steel]]'''&lt;br /&gt;
|-&lt;br /&gt;
| '''&amp;amp;nbsp;&amp;amp;emsp; &amp;amp;emsp; 160 KPa''' &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; '''[[Fuel|Fuel]]'''&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-volatiles.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''2.8 Mols''' '''[[Volatiles|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''1.43 Mols''' '''[[Oxygen|Oxygen]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore_(Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ore_(Silver)|Silver Ore]]'''  &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldOre.png|link=Ore_(Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ore_(Gold)|Gold Ore]]'''&lt;br /&gt;
|'''610 K'''&lt;br /&gt;
|'''1.39 MPa'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemElectrumIngot.png|link=Ingot (Electrum)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Electrum)|Electrum]]'''&lt;br /&gt;
|-&lt;br /&gt;
| '''&amp;amp;ensp;  &amp;amp;emsp; &amp;amp;emsp;  30 KPa''' &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; '''[[Fuel|Fuel]]'''  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-volatiles.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''0.516 Mols''' '''[[Volatiles|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''0.264Mols''' '''[[Oxygen|Oxygen]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadOre.png|link=Ore_(Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ore_(Lead)|Lead Ore]]''' &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Iron)|Iron Ore]]'''&lt;br /&gt;
|'''417 K'''&lt;br /&gt;
|'''1.09 MPa'''&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSolderIngot.png|link=Ingot (Solder)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Solder)|Solder]]'''&lt;br /&gt;
|-&lt;br /&gt;
|'''(2x) 7,500 KPa''' &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Fuel|Fuel]]'''  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-volatiles.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''256 Mols''' '''[[Volatiles|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''131 Mols''' '''[[Oxygen|Oxygen]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Copper)|Copper Ore]]'''  &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Nickel)|Nickel Ore]]''' &lt;br /&gt;
|'''1.9 kK'''&lt;br /&gt;
|'''21.2 MPa'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemConstantanIngot.png|link=Ingot (Constantan)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Constantan)|Constantan]]'''&lt;br /&gt;
|-&lt;br /&gt;
|'''(2x)  6,000 KPa''' &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Fuel|Fuel]]'''&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;'''(2x) 9,500 KPa'''&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Carbon_Dioxide|Pressurant]]'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-volatiles.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''205 Mols''' '''[[Volatiles|Volatiles]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''105 Mols''' '''[[Oxygen|Oxygen]]''' &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''538 Mols''' '''[[Carbon_Dioxide|Pressurant]] ^^^'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ore (Nickel)|Nickel Ore]]''' &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; '''[[Ore (Iron)|Iron Ore]]'''&lt;br /&gt;
|'''1.38 kK'''&lt;br /&gt;
|'''19 MPa'''&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemInvarIngot.png|link=Ingot (Invar)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;'''[[Ingot (Invar)|Invar]]'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''^^^'''These recipes use CO2 @ 0°C as a pressurant. Other pressurants such as Nitrogen, Pollutants, and Oxygen are possible, but they may result in different outcomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Activates the Furnace, when set to 1.&lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Boolean || When set to 1,clears the counter memory(e.g.ExportCount). Will set itself back to 0 when actioned.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Locks the Furnace, when set to 1. Unlocks it when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Mode|| Integer || (Unknown).&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the Furnace, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Float || (Unknown) Affects the Setting output.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Returns if the furnace is active.&lt;br /&gt;
|-&lt;br /&gt;
| Combustion|| Boolean || Returns 1 if the furnace atmosphere is on fire.&lt;br /&gt;
|-&lt;br /&gt;
| ExportCount || Integer || How many items exported since last ClearMemory.&lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || How many items imported since last ClearMemory.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Returns whether the Furnace is locked.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || (Unknown) Returns 100.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || (Unknown).&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the Furnace is open. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || The hash of the structure.&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Float || Returns the pressure in the Furnace in kilo pascal.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || (Unknown) Returns 0.5.&lt;br /&gt;
|-&lt;br /&gt;
| RatioCarbonDioxide || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of carbon dioxide in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrogen || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of nitrogen in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrousOxide || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of nitrous oxide in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioOxygen || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of oxygen in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioPollutant || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of pollutant in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioVolatiles || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of volatiles in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioWater || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of water in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| Reagents || Float || Returns the amount of reagents (smeltable ores, not counting ice) in the Furnace, in grams.&lt;br /&gt;
|-&lt;br /&gt;
| RecipeHash || int || Current hash of the recipe the device is set to produce.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Float || (Unknown) Affected by the Setting parameter.&lt;br /&gt;
|-&lt;br /&gt;
| Temperature || Float || Returns the temperature in the Furnace in kelvin.&lt;br /&gt;
|-&lt;br /&gt;
| TotalMoles || Float || Returns the total moles of the furnace.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Nickel)&amp;diff=22434</id>
		<title>Ingot (Nickel)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Ingot_(Nickel)&amp;diff=22434"/>
				<updated>2025-02-15T05:48:10Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Add Marine armor to &amp;quot;used in&amp;quot; list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ingot]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
| name = Ingot (Nickel)&lt;br /&gt;
| image = [[File:ItemNickelIngot.png]]&lt;br /&gt;
| prefabhash = -1406385572&lt;br /&gt;
| prefabname = ItemNickelIngot&lt;br /&gt;
| stacks = 500&lt;br /&gt;
| slot_class = SlotClass.Ingot&lt;br /&gt;
| sorting_class = SortingClass.Resources&lt;br /&gt;
| recipe_machine1 = Advanced Furnace&lt;br /&gt;
| recipe_cost1 = 1 x [[Ore (Nickel)]]&lt;br /&gt;
| recipe_machine2 = Arc Furnace&lt;br /&gt;
| recipe_cost2 = 1 x [[Ore (Nickel)]]&lt;br /&gt;
| recipe_machine3 = Furnace&lt;br /&gt;
| recipe_cost3 = 1 x [[Ore (Nickel)]]&lt;br /&gt;
}}&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Ingot (Nickel)]] is created by smelting [[Nickel Ore]] in a [[Furnace]] or [[Arc Furnace]]. It is used as the basic ingredient in creating items from various [[:Category:Machines|machines]] .&lt;br /&gt;
&lt;br /&gt;
== Items used in == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
{{Incomplete}}&lt;br /&gt;
* [[Kit (Hydroponic Station)]]: 5g&lt;br /&gt;
* [[Kit (Portable Hydrophonics)]]: 5g&lt;br /&gt;
* [[Kit (Portable Generator)]]: 15g&lt;br /&gt;
* [[Marine Armor]]: 10g&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Phase_Change_guide&amp;diff=19715</id>
		<title>Phase Change guide</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Phase_Change_guide&amp;diff=19715"/>
				<updated>2024-01-10T15:48:26Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: /* Dealing with extremely cold pipes */ Corrected unit for temperature.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''game version: 0.2.4297''&lt;br /&gt;
&lt;br /&gt;
=Phase Change Update=&lt;br /&gt;
&lt;br /&gt;
In the Phase Change Update (july 2023) the 7 in-game gases (O2, N2, CO2, N2O, H2O, Volatiles and Pollutant) can now be in three different states; gas, liquid and solid. Gases and solids can exist by themselves, but a liquid will always co-exist with a gas (of any type). Phase changes are not instant, so it will take some time for them to stabilize.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to read the in-game Stationpedia phase change diagrams==&lt;br /&gt;
[[File:Phase change keywords.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;'''Specific heat''' = the energy per mol required to change the temperature by 1°C of both gas and liquid states&lt;br /&gt;
&amp;lt;br&amp;gt;'''Freezing temperature''' = where a gas or liquid turns into solid (this is dangerous to pipes)&lt;br /&gt;
&amp;lt;br&amp;gt;(unimportant) '''Boiling temperature''' = the temperature where the &amp;quot;Vapor pressure&amp;quot; is equal to 100kPa (slightly incorrect compared to in-game values)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Latent heat''' = the energy per mol that is released by condensation and consumed by evaporation&lt;br /&gt;
&amp;lt;br&amp;gt;'''Min Condensation Pressure''' = below this pressure a gas will not condense into liquid (allows gases to freeze into solids)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Max liquid temperature''' = a gas can't condense into liquid above this temperature (gas-pipes are safe from liquid damage)&lt;br /&gt;
&amp;lt;br&amp;gt;'''Vapor pressure''' = (the pressure value given by the graph in the liquid / gas range, in real life solids can have a vapor pressure too) a liquid evaporates when below it, a gas condensates when above it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phase change graph.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Stationpedia graphs are divided into 3 different regions. Solid-state to the left, liquid / gas -state in the middle and the gas-state on the right. The term &amp;quot;Vapor pressure&amp;quot; isn't mentioned but is the pressure value that is read from the graph in the liquid / gas temperature range. This value is not completely accurate however, comparing the graph to in-game pressures show that they are slightly off (see the picture above: the -111°C is actually at 6000kPa), but it's always close enough to be helpful.&lt;br /&gt;
&lt;br /&gt;
For '''solids''' the &amp;quot;Vapor pressure&amp;quot; is zero, even though the graph claims it to be 6.3 kPa (see footnote 1)&lt;br /&gt;
&lt;br /&gt;
For '''liquids''' the &amp;quot;Vapor pressure&amp;quot; is the pressure where a liquid will stop evaporating. This pressure doesn't have to come from the same type of gas, another gas can also provide that pressure. Oxygen, Nitrogen and Volatiles are all good pressurants because they have low values for &amp;quot;Max liquid temperature&amp;quot; which makes them hard to turn into liquids (which would contaminate the liquid they are pressurizing).&lt;br /&gt;
&lt;br /&gt;
For a '''gas''' with a temperature above the &amp;quot;Max liquid temperature&amp;quot; the &amp;quot;Vapor pressure&amp;quot; means nothing, because it's too hot to undergo any phase-changes in that range. But when the temperature drops below the &amp;quot;Max liquid temperature&amp;quot; (into the liquid / gas temperature range) the &amp;quot;Vapor pressure&amp;quot; becomes the lowest pressure required for a gas to start condensating. A gas can also turn into a solid (ice) directly without becoming a liquid first, this will happen if the temperature drops to the freezing point while the pressure of the gas is kept below the &amp;quot;Min Condensation Pressure&amp;quot;. Example: Carbondioxide has a &amp;quot;Min Condensation Pressure&amp;quot; of 517kPa (at -55°C) and freezes at -55°C, so below 517kPa that gas will turn directly into a solid with a broken pipe as the result, this makes carbondioxide a risky (=fun) choice as a coolant gas despite its high capacity for absorbing heat (due to its high specific heat value).&lt;br /&gt;
&lt;br /&gt;
'''Condensation''' is when a gas becomes liquid, this will release energy which increases the temperature.&lt;br /&gt;
&lt;br /&gt;
'''Evaporation''' is when a liquid becomes gas, this will consume energy which decreases the temperature.&lt;br /&gt;
&lt;br /&gt;
'''Freezing''' is when a gas or liquid becomes solid, this phase change does not appear to change the temperature. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valve and Pump behaviour==&lt;br /&gt;
(incomplete list, there are other objects with gas/liquid connections that could potentially move liquids and gases in useful ways)&lt;br /&gt;
&lt;br /&gt;
Moves both gas and liquid&lt;br /&gt;
*Filtration unit&lt;br /&gt;
*Regulator&lt;br /&gt;
*Volume Pump&lt;br /&gt;
*Turbo Pump&lt;br /&gt;
*Valve&lt;br /&gt;
*One-way Valve&lt;br /&gt;
*Liquid Regulator&lt;br /&gt;
*Liquid Volume Pump&lt;br /&gt;
*Liquid Turbo Pump&lt;br /&gt;
*Liquid Valve&lt;br /&gt;
*Liquid One-way Valve&lt;br /&gt;
*Condensation Chamber (the gas-input)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Moves only gas&lt;br /&gt;
*Purge Valve (from liquid-pipes into gas-pipes)&lt;br /&gt;
*Pressurant Valve (from gas-pipes into liquid-pipes)&lt;br /&gt;
*Liquid Regulator with Setting = 0% (between liquid-pipes)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Moves only liquid&lt;br /&gt;
*Condensation Valve (from gas-pipes into liquid-pipes)&lt;br /&gt;
*Evaporation Valve (from liquid-pipes into gas-pipes)&lt;br /&gt;
*Evaporation Chamber (the liquid-input)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Liquid drain behaviour==&lt;br /&gt;
*Passive Liquid Drain (placed on gas-pipes, dumps liquids into the atmosphere)&lt;br /&gt;
*Active Liquid Outlet (dumps liquids from liquid-pipes into the atmosphere)&lt;br /&gt;
*Passive Liquid Inlet (works like a Passive Vent but for liquid-pipes, gases can enter/exit and atmospheric liquids can enter)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pipe damage==&lt;br /&gt;
Gas pipes:&lt;br /&gt;
&amp;lt;br&amp;gt;Takes damage from liquids if the &amp;quot;stress&amp;quot; value goes above 100%. They also take damage if an unknown amount of liquids or gas freezes into a solid.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stress in % = 5000 x &amp;quot;liters of liquid&amp;quot; / &amp;quot;pipe network volume&amp;quot;&amp;lt;/code&amp;gt; (see footnote 2). &lt;br /&gt;
&lt;br /&gt;
Liquid pipes:&lt;br /&gt;
&amp;lt;br&amp;gt;Takes damage if the gas pressure goes above 6MPa, or if the liquid or gas freezes into a solid. The pipe volume is shared by both the gas and the liquid, so a liquid-pipe can become overpressurized by adding more liquid even though liquids themselves have no pressure.&lt;br /&gt;
&lt;br /&gt;
Exploit:&lt;br /&gt;
&amp;lt;br&amp;gt;Pipes inside double-welded frames will never take damage nor break from high pressure or stress. But they will still creak and moan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Separating a mix of gases or a mix of liquids==&lt;br /&gt;
Filtration: Filtration units can separate both gases and liquids, but too much liquid will damage the gas-pipes (unless using an exploit, see &amp;quot;Pipe damage&amp;quot; above).&lt;br /&gt;
&lt;br /&gt;
Condensation: Condense a single type of gas into liquid from a gas mix when the temperature is below one of the gases &amp;quot;Max liquid temperature&amp;quot; and the pressure is above its &amp;quot;Vapor pressure&amp;quot; (performed in the Condensation Chamber or inside pipes/tanks).&lt;br /&gt;
&lt;br /&gt;
Distillation: Evaporate a single type of liquid from a mix by keeping the gas pressure above the other liquids &amp;quot;Vapor pressure&amp;quot; and below the &amp;quot;Vapor pressure&amp;quot; of the liquid that is being removed (performed with the Evaporation Chamber or Purge Valve). An issue with distillation is that some pressurant gas must stay behind to prevent the remaining liquid from evaporating.&lt;br /&gt;
&lt;br /&gt;
Separating a liquid from it's co-existing gas inside a liquid-pipe can be a bit tricky. This wiki author has only found three ways to do this, but there could be more.&lt;br /&gt;
&amp;lt;br&amp;gt;A) Use an Evaporation Chamber to move only the liquid, then use heat to get that liquid out of that Chamber, then cool it down to get the liquid back.&lt;br /&gt;
&amp;lt;br&amp;gt;B) Use an Evaporation Chamber with the handle on the front side open. This will dump all contents (liquids too) into the atmosphere around the Chamber. When this is done in a small (1x1x1) room, Passive Liquid Inlets can be used to recapture the dumped liquid.&lt;br /&gt;
&amp;lt;br&amp;gt;C) An Evaporation Valve can move just the liquid out, but only through a gas-pipe so it's very easy to damage that gas-pipe (unless using an exploit, see &amp;quot;Pipe damage&amp;quot; above).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Examples:'''&lt;br /&gt;
&amp;lt;br&amp;gt;1) (condensation) The atmosphere on Mars contains CO2, N2, O2 and Pollutant. At day-time temperatures, only the Pollutant will be below its &amp;quot;Max liquid temperature&amp;quot; (152°C at 6MPa) so it's the only gas that can condense into a liquid. Pressurizing atmospheric gas collected during the day (to roughly 4MPa or above) will force all of the Pollutant to condensate into liquid, a Passive Liquid Drain can then remove that liquid. The remaining gases are now free from toxins and safe to use in a greenhouse without further purification.&lt;br /&gt;
&lt;br /&gt;
[[File:Phase change mars atmosphere.jpg|frameless]]&lt;br /&gt;
&lt;br /&gt;
2) (distillation) A liquid mix of N2O and Pollutant can be separated via a distillation that only evaporates the Pollutant. When comparing the &amp;quot;Vapor pressures&amp;quot; of N2O and Pollutant one can see that for each temperature the Pollutant will always have the higher &amp;quot;Vapor pressure&amp;quot; value. With a Purge Valve or Evaporation Chamber it's possible to keep the pressure above the N2O's &amp;quot;Vapor pressure&amp;quot; and below the Pollutants, which means that only the Pollutant will be able to evaporate. When all the liquid Pollutant has been removed, only Pollutant gas and liquid N2O will remain, remove just the liquid phase.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dealing with extremely cold pipes==&lt;br /&gt;
When an AC is used for heating, its waste pipe can get extremely cold. The same goes for using passive Radiators on the Moon or on Mimas (keep the radiators exposed to sunlight to prevent the pipe temperature from getting too low). The best gas choice for cold pipes is Oxygen, since it is the hardest to liquify (-111°C at 6MPa), and all of it should (not properly tested!) turn into a liquid before it freezes into a solid. If the pipe pressure is above 6MPa the excess Oxygen will start to condense when the temperature dips to -111C. Attach a &amp;quot;Passive Liquid Drain&amp;quot; is a good way to protect the pipe, any liquid Oxygen will be removed from the pipe before it takes any damage. Instead of using pure Oxygen, crushed Oxite will do just fine, the Nitrogen will condense first and remove itself through the drain.&lt;br /&gt;
&lt;br /&gt;
==Heating / Cooling with phase change loops==&lt;br /&gt;
Since condensation increases the temperature and evaporation decreases the temperature, it's possible to build a loop where the gas-side becomes warmer and the liquid-side colder. The Condensation and Evaporation Chambers are good for this (note: a Purge Valve on the liquid-pipe between them is often necessary to prevent that pipe from breaking), but a phase change loop can also be made from pipes by using a Condensation Valve and a Purge Valve (set to 0kPa). By heating the colder liquid-side, or cooling the warmer gas-side, it's possible to keep the heating / cooling going.&lt;br /&gt;
&lt;br /&gt;
[[File:Phase Change Loop.jpg|frameless]]&lt;br /&gt;
&lt;br /&gt;
The performance of these loops seems moderate at best, but they consume less energy than an Air Conditioner. The efficiency has not been measured.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples of how to take advantage of phase changes==&lt;br /&gt;
1) Liquid tanks can be given a pressurant gas (like Oxygen) to prevent the liquid from evaporating. This will prevent any unwanted temperature changes from evaporation, and also makes it possible to remove every mol of the liquid from the tank.&lt;br /&gt;
&lt;br /&gt;
2) on Europa, use an Active Vent to pressurize atmospheric Oxygen in a pipe with a least one Passive Liquid Drain. The high pressure will result in condensation which will heat the remaining gas in the pipe up to -111°C (from around -145°C). This isn't much, but could potentially be used to reduce the energy needed to heat up atmospheric Oxygen to room temperature.&lt;br /&gt;
&lt;br /&gt;
3) on Mars, capture cold night-time atmospheric gas in a pipe with a small / moderate volume, preferably with a fast Powered Vent. Since only Pollutant and CO2 can phase-change into liquids below -8°C, both of these can be removed from the pipe via Passive liquid drains. The O2 and N2 however remains trapped inside. The condensation of CO2 will heat up the pipe (to -8°C), but if the temperature can be kept down the pipe will eventually contain a mix of just O2 and N2.&lt;br /&gt;
&lt;br /&gt;
4) on Vulcan, water-steam near the night-time temperature (127°C) can be cooled with a phase change loop. Heated steam will accumulate on the gas-pipe side, and cooler liquid will accumulate on the liquid-pipe side. Expelling the heat from the hot gas-pipe will keep the cooling going. Radiators are not ideal since they will pick up a lot of heat during the day, a heat-exchanger on the other hand can be deactivated which makes it better (by using an Active Vent to provide it atmospheric gas only during the night, and a One-way Valve to let those gases escape on their own).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
1) The Stationpedia says that all solids have 6.3kPa &amp;quot;Vapor Pressure&amp;quot;. But a crude experiment showed that slowly pumping in a gas (CO2) into a freezing cold room (8 grids of O2 at -149°C) did not result in a significant change in pressure (when accounting for the small increase in temperature caused by adding a warmer gas). The added gas (CO2) did not show up on a Handheld Tablet (nor a Gas Sensor or Pipe Analyzer with its own separate pipe), the only way to spot the presence of the invisible &amp;quot;gas&amp;quot; was by the small amount of ice that formed inside the passive vent used to insert it into the room. After a while some ice (CO2) fell to the floor, without resulting in any changes of pressure or temperature. Doing the reverse, placing ice into a freezing cold room, will not sublimate any of that ice into gas. Based on this, it seems that un-frozen &amp;quot;gas&amp;quot; have no actual &amp;quot;vapor pressure&amp;quot;, it will just invisibly accumulate until there is enough of it to form a lump of ice.&lt;br /&gt;
&lt;br /&gt;
2) from https://www.reddit.com/r/Stationeers/comments/171842v/gas_pipe_stress_calculations/&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Deep_Miner&amp;diff=19678</id>
		<title>Deep Miner</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Deep_Miner&amp;diff=19678"/>
				<updated>2024-01-06T02:46:42Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: Fixed link from Steel Sheet to Steel Sheets.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | image       = [[File:ItemKitDeepMiner.png|thumb|Screen-grab of Deep Miner Kit from Stationpedia]]&lt;br /&gt;
 | name        = Kit (Deep Miner)&lt;br /&gt;
 | createdwith = [[Autolathe]] Tier 2&lt;br /&gt;
 | cost        = 30g [[Steel]], 5g [[Invar]], 5g [[Constantan]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Deep Miner&lt;br /&gt;
 | image            = [[File:StructureDeepMiner.png|thumb|Screen-grab of Deep Miner Structure from Stationpedia]]&lt;br /&gt;
 | power_usage      = 500W&lt;br /&gt;
 | placed_with_item = [[Kit (Deep Miner)]]&lt;br /&gt;
 | placed_on_grid   = Large Grid&lt;br /&gt;
 | const_with_tool1 = [[Welding Torch]], [[Screwdriver]], [[Screwdriver]]&lt;br /&gt;
 | const_with_item1 = 12x [[Steel Sheets]], 5x [[Cable Coil]], 4x [[Electronic Parts]]&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]], [[Wire Cutters]], [[Angle Grinder]],  [[Wrench]]&lt;br /&gt;
 | item_rec1        = [[Kit (Deep Miner)]], 2x [[Steel Sheet]], 2x [[Cable Coil]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 [[Dirty Ore]] is produced every 80 to 100 seconds&amp;lt;ref&amp;gt;data extracted from game's file&amp;lt;/ref&amp;gt;. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).&lt;br /&gt;
&lt;br /&gt;
Drill consumes 500 watts&lt;br /&gt;
&lt;br /&gt;
Data/logic parameters currently incomprehensible to page contributor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Deep_Miner&amp;diff=19677</id>
		<title>Deep Miner</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Deep_Miner&amp;diff=19677"/>
				<updated>2024-01-06T02:44:49Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | image       = [[File:ItemKitDeepMiner.png|thumb|Screen-grab of Deep Miner Kit from Stationpedia]]&lt;br /&gt;
 | name        = Kit (Deep Miner)&lt;br /&gt;
 | createdwith = [[Autolathe]] Tier 2&lt;br /&gt;
 | cost        = 30g [[Steel]], 5g [[Invar]], 5g [[Constantan]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Deep Miner&lt;br /&gt;
 | image            = [[File:StructureDeepMiner.png|thumb|Screen-grab of Deep Miner Structure from Stationpedia]]&lt;br /&gt;
 | power_usage      = 500W&lt;br /&gt;
 | placed_with_item = [[Kit (Deep Miner)]]&lt;br /&gt;
 | placed_on_grid   = Large Grid&lt;br /&gt;
 | const_with_tool1 = [[Welding Torch]], [[Screwdriver]], [[Screwdriver]]&lt;br /&gt;
 | const_with_item1 = 12x [[Steel Sheet]], 5x [[Cable Coil]], 4x [[Electronic Parts]]&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]], [[Wire Cutters]], [[Angle Grinder]],  [[Wrench]]&lt;br /&gt;
 | item_rec1        = [[Kit (Deep Miner)]], 2x [[Steel Sheet]], 2x [[Cable Coil]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 [[Dirty Ore]] is produced every 80 to 100 seconds&amp;lt;ref&amp;gt;data extracted from game's file&amp;lt;/ref&amp;gt;. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).&lt;br /&gt;
&lt;br /&gt;
Drill consumes 500 watts&lt;br /&gt;
&lt;br /&gt;
Data/logic parameters currently incomprehensible to page contributor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	<entry>
		<id>https://legacy.stationeers-wiki.com/index.php?title=Ore_(Silver)&amp;diff=19674</id>
		<title>Ore (Silver)</title>
		<link rel="alternate" type="text/html" href="https://legacy.stationeers-wiki.com/index.php?title=Ore_(Silver)&amp;diff=19674"/>
				<updated>2024-01-03T04:26:35Z</updated>
		
		<summary type="html">&lt;p&gt;Poisonbl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Ore (Silver)&lt;br /&gt;
 | image       =  [[File:ItemSilverOre.png]]&lt;br /&gt;
 | stacks      = 50x&lt;br /&gt;
 | usedwith    = &lt;br /&gt;
*[[Arc Furnace]]&lt;br /&gt;
*[[Furnace]]&lt;br /&gt;
*[[Advanced Furnace]]&lt;br /&gt;
*[[Chemistry Station]]&lt;br /&gt;
 | hashid      = -916518678&lt;br /&gt;
}}&lt;br /&gt;
{{Orebox&lt;br /&gt;
 | name  = Ore (Silver)&lt;br /&gt;
 | image = [[File:Silver_ore.jpg]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Ore (Silver)]] is an [[Ores|ore]] that can be mined throughout the surface and underground of a planet or an asteroid using a [[Mining Drill]] or [[Pickaxe]]. It can also be obtained by processing [[Dirty Ore|dirty ore]] from a [[Deep Miner]] using a [[Centrifuge]] or [[Combustion Centrifuge]].&lt;br /&gt;
&lt;br /&gt;
== Processing == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Silver ore can be turned into [[Silver Ingot|silver ingots]] by smelting it in an [[Arc Furnace]], [[Furnace]], or [[Advanced Furnace]]. Silver is also an ingredient in [[Electrum]], [[Hastelloy]], [[Stellite]], and [[Waspaloy]].&lt;br /&gt;
&lt;br /&gt;
Smelting in an Arc Furnace requires 1000 Energy. Using a Furnace or Advanced Furnace requires the following conditions:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  !! '''Pressure (Pa)''' !! '''Temperature (K)''' !! '''Temperature (°C)'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Min''' || 100 kPa || 600 K || 327 °C&lt;br /&gt;
|-&lt;br /&gt;
| '''Max''' || 100 MPa || 100 kK || 99.7 k°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Smelting one silver ore produces the following gases:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Amount''' !! '''Gas'''&lt;br /&gt;
|-&lt;br /&gt;
| 1 mol || [[Pollutant]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 mol || [[Nitrous Oxide]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.4 mol || [[Nitrogen]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recipes == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Besides the aforementioned advanced alloys, silver ore is currently used in one recipe, the [[Pill (Medical)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Poisonbl</name></author>	</entry>

	</feed>